Vector-7 kills guide

This guide will give you hints on how to defeat tough monsters a little easier or which monsters are best suited for your level.

Big kills

Krul: He doesn't hit hard at all, but can heal a huge amount at any time. Just hit and run you don't give him a chance to heal. He seems to only heal in combat. Krul sends shadow dudes after you that can't be beamed at. They aren't hard. Directions from bays: enter, w, w, sw, enter door, u, e, e, enter shadows, nw, ne, e, n. This monster is part of the circle of Sith. Killing Krul gives you an adornment and a personal Force shield.
STATS: Level: 19 - Hp: 955 - Wc: 51 - Ac: 41 - $: 6000 - Align: Evil - Max Damage: ?

Maddog: Hits once per round with a high weapon class, has a special that takes a bit more damage with his hits. One of the easier assassins. Directions from bays: enter, w, w, sw, enter door, u, e, e, enter shadows, nw, ne. This monster is part of the circle of Sith.
STATS: Level: 19 - Hp: 1100 - Wc: ? - Ac: ? - $: ? - Align: ? - Max Damage: ?

Neri: Absorbs beams, reducing damage to a certain degree. She doesn't do it every beam, however. Also hits 3-4 times a round, hitting 6-7 times at times. Also high wc. Directions from bays: enter, w, w, sw, enter door, u, e, e, enter shadows, ne. This monster is part of the circle of Sith. Killing Neri gives you an adornment and a laser-emitting helmet.
STATS: Level: ? - Hp: 830 - Wc: ? - Ac: ? - $: ? - Align: ? - Max Damage: ?

Obsidian: carries a Saberlauncher and fires it at you. Doesn't hit as hard as most assassins, but uses the launcher and some offensive specials, which adds up into a lot of damage. He heals very fast, and you should heal very quickly when fighting him. He also uses a special during combat to heal a lot of HP back. He always loads the launcher before he uses it, so unlimited uses. Directions from bays: enter, w, w, sw, enter door, u, e, e, enter shadows, ne, nw. This monster is part of the circle of Sith.
STATS: Level: ? - Hp: 999 - Wc: ? - Ac: ? - $: ? - Align: ? - Max Damage: ?

Overkill: Overkill hits 4 times per round, can hit 6-7. He heals every hit unless you have a holo projector activated. Without using the projector, you must take more per round than he heals. We are not sure of the amount Overkill heals. Killing Overkill gives you an adornment. The adornment is different if you have also killed Overkill without using a projector or if you've killed Overkill multiple times. Directions from bays: enter, w, w, sw, enter door, u, e, e, enter shadows, ne, nw, n. This monster is part of the circle of Sith.
STATS: Level: ? - Hp: 620-660 - Wc: ? - Ac: ? - $: ? - Align: ? - Max Damage: ?

Tracy: Killing Tracy you will get an Amino acid converter. High ac, doesn't hit that hard. Calls bodyguards who protect her, but the word is they are not really adding a lot of danger. Pretty much a straight up fight. Directions from bays: enter, w, w, sw, enter door, u, e, e, enter shadows, nw, ne, e. This monster is part of the circle of Sith.
STATS: Level: ? - Hp: 1300 - Wc: ? - Ac: ? - $: ? - Align: ? - Max Damage: ?

Vorg: Hits 3-4 times per round, though it can double to 6-7 per round. High wc, usually 2 massacres. Directions from bays: enter, w, w, sw, enter door, u, e, e, enter shadows, nw. This monster is part of the circle of Sith.
STATS: Level: ? - Hp: 1200 - Wc: ? - Ac: ? - $: ? - Align: ? - Max Damage: ?

Yung: carries a saber: The Sith saber, so he partially blocks beams. Killing Yung is part of Mission - Vector-7 - Kill Yung.

He has two specials:

  • a special that hits you around 20-50 pts (included in the max damage stat) and heals him as many pts.
  • a special that makes you drop the cloak.
STATS: Level: 19 - Hp: 899 - Wc: 31 - Ac: 46 - $: 4500 - Align: ? - Max Damage: 50-70 while wearing the ysalamari cloak. Maybe more without.

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