Project : Ladriz Mission : Premier of Ladriz (cb) Points : 10 (citizenship) + 30 (premier) Other rewards: Static : ? Min. level : Authors : Lsd Last change : walkthrough published Last modified: 20011223 la box This is the official voting box of Ladriz. It is here where citizens can cast their votes in elections of great importance to their planet's future. During an election the following commands are available for Ladrizians only: -- display candidates List of candidates running for Premiership. -- display Specify a candidate's name to get more info. -- vote for Cast your vote! Commands citizens can use at anytime: -- display voters Will display registered voters on Ladriz. Hp:325 Fp:213 E:+0 >display candidates There is no current election, sorry. Hp:325 Fp:214 E:+0 >n New Tyneburg - Ladriz Legislature - Nomination Room (s). The Nomination Box. Sean, the Electoral officer. Hp:325 Fp:214 E:+0 >Sean watches you very closely. la sean Sean is a skinny young guy who was recruited by the Liberal Government to oversee any election. With light blonde hair and sky-blue eyes, Sean is probably a heartbreaker wherever her goes. Exactly how he managed to get this job is something we will never know. It is rumored that his Uncle is a Conservative Party MLA. But wouldn't that make Sean a little partil during an election? Of course not! Sean believes that things should be run fairly and that any election must be air-tight and VERY legal. He is guarding the nomination box. Sean, the Electoral officer is in good shape. Hp:325 Fp:216 E:+0 >Sean watches you very closely. la box This is the nomination box. After you have completed a nomination form you may insert it into this box to join the election or to start a new one. Due to the limited resources on Ladriz and the general mayhem that elections can cause, a new election may only be started once a Ladrizian day (every 10 hours). A small display on the side of tells the status of the elections on Ladriz. Hp:325 Fp:220 E:+0 >la display The last election occurred at Wed May 26 05:41:06 1999 IST. The display shows that a new election can be held at any time now! l New Tyneburg - Ladriz Legislature - Nomination Room (s) This is the nomination room of the planetary election offices. There is a large table across the back of the room with the forms needed to begin an election. A nomination box sits in the center of the room. You also notice: The Nomination Box. Sean, the Electoral officer. Hp:325 Fp:225 E:+0 >la table A long table across the back of the room holds forms needed to begin a planetwide election. Hp:325 Fp:225 E:+0 >la forms Sean says: I will only accept endorsed nominations. Packets of forms are neatly put together. If you are interested you may to start on the election trail. Hp:325 Fp:226 E:+0 >Sean says: I will only accept endorsed nominations. take form You take a form off of the table. Hp:325 Fp:227 E:+0 >la form This is a very simple form to fill out compared to most of the political nonsense forms that have to be filled out. To be able to run for office you simply must that you are willing to run for Premier, and get your party's MLA to stamp it with the backing of your party. This can be obtained at your local party's office and for you. Then bring the form back here and insert it into the nomination box and you are in the running for Premier! s Hp:325 Fp:231 E:+0 >New Tyneburg - Ladriz Legislature - Planetary Election Offices (n, out). Ladriz's official voting box. Hp:325 Fp:231 E:+0 >out New Tyneburg - Ladriz Legislature - Corridor (e, premier, election). A heavily-built guard. Hp:325 Fp:237 E:+0 >e The guard watches you very closely. New Tyneburg - Ladriz Legislature - Chambers (n, w, e). Hp:325 Fp:237 E:+0 >n New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:237 E:+0 >w New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Egwene the Reform Party Assistant. Hp:325 Fp:238 E:+0 >door get mla to sign the form New Tyneburg - Ladriz Legislature - Roadhouse's Office (out). Roadhouse the Reform Party Leader. Hp:325 Fp:238 E:+0 >Roadhouse takes the form and stamps it for you. He says: Good luck! Hp:325 Fp:238 E:+0 >out Roadhouse says: The Reform Party believes it is doing a good job. New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Egwene the Reform Party Assistant. Hp:325 Fp:238 E:+0 >out New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:239 E:+0 >s New Tyneburg - Ladriz Legislature - Chambers (n, w, e). Hp:325 Fp:239 E:+0 >w New Tyneburg - Ladriz Legislature - Corridor (e, premier, election). A heavily-built guard. Hp:325 Fp:239 E:+0 >election New Tyneburg - Ladriz Legislature - Planetary Election Offices (n, out). Ladriz's official voting box. Hp:325 Fp:239 E:+0 >n New Tyneburg - Ladriz Legislature - Nomination Room (s). The Nomination Box. Sean, the Electoral officer. Hp:325 Fp:239 E:+0 >insert form You didn't sign the form! Hp:325 Fp:239 E:+0 >sign form You sign the form with a flourish of strokes. Hp:325 Fp:239 E:+0 >Sean watches you very closely. insert form You have started a planetary election for the Premiership of Ladriz! Good luck and get out there and campaign! Asking citizens of Ladriz about the election can be your first step! Hp:325 Fp:241 E:+0 >s New Tyneburg - Ladriz Legislature - Planetary Election Offices (n, out). Ladriz's official voting box. Hp:325 Fp:241 E:+0 >out New Tyneburg - Ladriz Legislature - Corridor (e, premier, election). A heavily-built guard. Hp:325 Fp:241 E:+0 >The guard watches you very closely. e n New Tyneburg - Ladriz Legislature - Chambers (n, w, e). Hp:325 Fp:242 E:+0 >New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:242 E:+0 >w New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Egwene the Reform Party Assistant. Hp:325 Fp:242 E:+0 >Egwene says: You can not get in the office without an appointment. la ewgene There is no ewgene here. Hp:325 Fp:243 E:+0 >Egwene says: Maybe I can let you in for a certain price. la egwene Egwene is a Reform Party member that takes her job very seriously and is not going to let just anyone into Roadhouse's office. As you look closer you realize that this is Egwene Mordrizee the woman that was voted the Galaxies Cutest Secretary you feel honored to have seen her in person. Egwene is in a neutral mood. Her mood might change if you interact with her. Egwene is in good shape. Hp:325 Fp:243 E:+0 >Egwene says: You can not get in the office without an appointment. Hp:325 Fp:246 E:+0 >ask egwene about election Egwene says: I do not know who I am voting for yet. Hp:325 Fp:263 E:+0 >door New Tyneburg - Ladriz Legislature - Roadhouse's Office (out). Roadhouse the Reform Party Leader. Hp:325 Fp:263 E:+0 >ask roadhouse about election Roadhouse says: I will only vote for a Reform Party candidate, that is final. Hp:325 Fp:264 E:+0 >out New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Egwene the Reform Party Assistant. Hp:325 Fp:264 E:+0 >out New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:264 E:+0 >s New Tyneburg - Ladriz Legislature - Chambers (n, w, e). Hp:325 Fp:264 E:+0 >w New Tyneburg - Ladriz Legislature - Corridor (e, premier, election). A heavily-built guard. Hp:325 Fp:264 E:+0 >election New Tyneburg - Ladriz Legislature - Planetary Election Offices (n, out). Ladriz's official voting box. Hp:325 Fp:265 E:+0 >la box This is the official voting box of Ladriz. It is here where citizens can cast their votes in elections of great importance to their planet's future. During an election the following commands are available for Ladrizians only: -- display candidates List of candidates running for Premiership. -- display Specify a candidate's name to get more info. -- vote for Cast your vote! Commands citizens can use at anytime: -- display voters Will display registered voters on Ladriz. Hp:325 Fp:265 E:+0 >display candidates CANIDATES RUNNING FOR THE PREMIERSHIP OF LADRIZ: -- Aylia (our current Premier) -- Lsd Hp:325 Fp:265 E:+0 >vote for aylia You walk up to the vote box and cast your vote for Aylia. Ladriz thanks you for your active participation in it's elections! Hp:325 Fp:266 E:+0 >display aylia Information about Aylia: Guild : Hunters Race : Human Gender : Female Party : Ladriz Liberal Party Hp:325 Fp:266 E:+0 >display lsd Information about Lsd: Guild : Hunters Race : Rodian Gender : Male Party : Ladriz Reform Party Hp:325 Fp:267 E:+0 >l New Tyneburg - Ladriz Legislature - Planetary Election Offices (n, out) You are standing in the disorderly planetary election office of Ladriz. Almost the entire voting and election process on Ladriz takes place in these offices. Right in the center of the room is the Voting Box, where citizens can vote or request more information on the current election. To the north is the nomination room where the election process begins. You also see: Ladriz's official voting box. Hp:325 Fp:267 E:+0 >n New Tyneburg - Ladriz Legislature - Nomination Room (s). The Nomination Box. Sean, the Electoral officer. Hp:325 Fp:267 E:+0 >la box This is the nomination box. After you have completed a nomination form you may insert it into this box to join the election or to start a new one. Due to the limited resources on Ladriz and the general mayhem that elections can cause, a new election may only be started once a Ladrizian day (every 10 hours). A small display on the side of tells the status of the elections on Ladriz. Hp:325 Fp:267 E:+0 >la display The display shows that an election is currently underway! Hp:325 Fp:267 E:+0 >s New Tyneburg - Ladriz Legislature - Planetary Election Offices (n, out). Ladriz's official voting box. Hp:325 Fp:268 E:+0 >out New Tyneburg - Ladriz Legislature - Corridor (e, premier, election). A heavily-built guard. Hp:325 Fp:268 E:+0 >election New Tyneburg - Ladriz Legislature - Planetary Election Offices (n, out). Ladriz's official voting box. Hp:325 Fp:268 E:+0 >l New Tyneburg - Ladriz Legislature - Planetary Election Offices (n, out) You are standing in the disorderly planetary election office of Ladriz. Almost the entire voting and election process on Ladriz takes place in these offices. Right in the center of the room is the Voting Box, where citizens can vote or request more information on the current election. To the north is the nomination room where the election process begins. You also notice: Ladriz's official voting box. Hp:325 Fp:268 E:+0 >out New Tyneburg - Ladriz Legislature - Corridor (e, premier, election). A heavily-built guard. Hp:325 Fp:269 E:+0 >e New Tyneburg - Ladriz Legislature - Chambers (n, w, e). Hp:325 Fp:269 E:+0 >n New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:269 E:+0 >n New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:269 E:+0 >n New Tyneburg - Ladriz Legislature - Lobby (u, s, e, out). A Government worker. A protester. Hp:325 Fp:269 E:+0 >la protester Oh boy... you are reminded of the New Year's Eve part held at the Cantina except everyone has picket signs. This particular woman is protesting for Bill 076-F (the right for women to vote). She seems to be the only woman around at the moment who is protesting. Protester is in a neutral mood. Her mood might change if you interact with her. Protester is in good shape. Protester is carrying: A picketing sign (wielded) ask protester about election Protester says: I do not know who I am voting for yet. Hp:325 Fp:277 E:+0 >n New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:277 E:+0 >The paperboy shouts: Premier calls new election! Read all about it! The paperboy whispers to you: C'mon, buy a paper. The paperboy waves a copy of "The New Tyneburg Today" around. s New Tyneburg - Ladriz Legislature - Lobby (u, s, e, out). A Government worker. A protester. Hp:325 Fp:278 E:+0 >la worker This is a regular, ordinary, simple, plain government worker. He is wearing a hunter green tie with a brown shamcere sports jacket over black pants. After looking him over, you notice his pale complexion and sullen expression that truly pegs him as a government worker. Government worker is in a neutral mood. His mood might change if you interact with him. Government worker is in good shape. Government worker is carrying: A brown sports jacket (worn) A utility knife (wielded) Hp:325 Fp:278 E:+0 >n New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:278 E:+0 >buy paper You give the paperboy 150 credits. He hands you a paper and says: Here you go! Hp:325 Fp:279 E:+0 >The paperboy waves a copy of "The New Tyneburg Today" around. l New Tyneburg - Street - North of big building (w, e, shop, legislature) You are standing on a street that runs around the perimeter of New Tyneburg. The cobblestones and cement have been worn down from years of erosion. A shop is located to the north while the Ladriz Legislature is to the south. You also notice: A paperboy. Hp:325 Fp:281 E:+0 >s New Tyneburg - Ladriz Legislature - Lobby (u, s, e, out). A Government worker. A protester. Hp:325 Fp:281 E:+0 >la worker This is a regular, ordinary, simple, plain government worker. He is wearing a hunter green tie with a brown shamcere sports jacket over black pants. After looking him over, you notice his pale complexion and sullen expression that truly pegs him as a government worker. Government worker is in a neutral mood. His mood might change if you interact with him. Government worker is in good shape. Government worker is carrying: A brown sports jacket (worn) A utility knife (wielded) Hp:325 Fp:281 E:+0 >ask worker about election Worker says: Elections are all the same, never anyone good running. Hp:325 Fp:282 E:+0 >Chronometer: Accomplishing periodic proficiency check. Hp:325 Fp:285 E:+0 >n New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:285 E:+0 >e New Tyneburg - Street - Northeast of big building (w, e). Hp:325 Fp:285 E:+0 >e New Tyneburg - Street - Northeast of big building (s, w, ne). Hp:325 Fp:285 E:+0 >s s New Tyneburg - Street - East of big building (s, n, hospital). Hp:325 Fp:285 E:+0 >New Tyneburg - Street - Southeast of big building (s, n). Hp:325 Fp:285 E:+0 >s New Tyneburg - Street - Near Eastern Gates (n, w, gates). Corinne Weagle, a human civilian. Hp:325 Fp:285 E:+0 >Corinne weagle leaves west. Hp:325 Fp:286 E:+0 >w ask weagle about election New Tyneburg - Street - Southeast of big building (w, e). Corinne Weagle, a human civilian. Hp:325 Fp:286 E:+0 >Corinne Weagle says: I dunno who I'm voting for. They all sound the same to me. Hp:325 Fp:286 E:+0 >la weagle Corinne Weagle is a former owner of a bakery in New Tyneburg. Sadly, the bakery was destroyed when a mortar exploded in the main area and killed thirty-seven humans. Since that day, Corinne has been unable to go on with her life and is now a simple wanderer. Corinne weagle is in a neutral mood. Her mood might change if you interact with her. Corinne weagle is in good shape. Corinne weagle is carrying: A colonist suit (worn) Hp:325 Fp:285 E:+0 >Corinne Weagle says: I will vote for anyone who can help me. Corinne Weagle grins and says: Ever hear of a bribe? Hp:325 Fp:286 E:+0 >Corinne Weagle says: It's awful! Everyone died except me... Hp:325 Fp:286 E:+0 >Corinne weagle leaves east. Hp:325 Fp:286 E:+0 >e New Tyneburg - Street - Near Eastern Gates (n, w, gates). Corinne Weagle, a human civilian. Corinne weagle leaves gates. Hp:325 Fp:287 E:+0 >e ask weagle about bribe New Tyneburg - Street - City Gates (w, e). Corinne Weagle, a human civilian. A Ladriz Royal Guard. Hp:325 Fp:287 E:+0 >Corinne Weagle whispers: Pay me and then I'll vote. Hp:325 Fp:287 E:+0 >Corinne Weagle says: I... once owned a bakery... Corinne weagle leaves west. Hp:325 Fp:288 E:+0 >w New Tyneburg - Street - Near Eastern Gates (n, w, gates). Corinne Weagle, a human civilian. Hp:325 Fp:288 E:+0 >Corinne Weagle smiles dreamily. Hp:325 Fp:288 E:+0 >Corinne weagle leaves north. Hp:325 Fp:289 E:+0 >n give 200 credits to weagle New Tyneburg - Street - Southeast of big building (s, n). Corinne Weagle, a human civilian. Hp:325 Fp:289 E:+0 >Ok. Hp:325 Fp:289 E:+0 >Corinne weagle looks at you with a smile. la weagle Corinne Weagle is a former owner of a bakery in New Tyneburg. Sadly, the bakery was destroyed when a mortar exploded in the main area and killed thirty-seven humans. Since that day, Corinne has been unable to go on with her life and is now a simple wanderer. Corinne weagle is in a neutral mood. Corinne weagle is in good shape. Corinne weagle is carrying: A colonist suit (worn) Hp:325 Fp:289 E:+0 >Corinne Weagle eyes you curiously. ask weagle about election Platinum creditcard: space-time anomaly detected. Corinne Weagle says: Why? Are you gonna run for Premier? Hp:325 Fp:290 E:+0 >ask weagle about election Corinne Weagle says: Why? Are you gonna run for Premier? Hp:325 Fp:290 E:+0 >ask weagle about bribe Corinne Weagle grins and says: Ever hear of a bribe? Hp:325 Fp:290 E:+0 >ask weagle about bribe Corinne Weagle smiles dreamily. Corinne Weagle says: Okay, how about some credits? Hp:325 Fp:291 E:+0 >Corinne weagle leaves north. Hp:325 Fp:291 E:+0 >n give 500 credits to weagle New Tyneburg - Street - East of big building (s, n, hospital). Corinne Weagle, a human civilian. Hp:325 Fp:291 E:+0 >Corinne Weagle says: You have my vote, sir. Ok. Hp:325 Fp:291 E:+0 >Corinne Weagle ignores you completely. la weagle Corinne Weagle is a former owner of a bakery in New Tyneburg. Sadly, the bakery was destroyed when a mortar exploded in the main area and killed thirty-seven humans. Since that day, Corinne has been unable to go on with her life and is now a simple wanderer. Corinne weagle is in a neutral mood. Corinne weagle is in good shape. Corinne weagle is carrying: A colonist suit (worn) Hp:325 Fp:292 E:+0 >Corinne Weagle eyes you curiously. Hp:325 Fp:292 E:+0 >n New Tyneburg - Street - Northeast of big building (s, w, ne). Hp:325 Fp:293 E:+0 >ne New Tyneburg - Decker Avenue - Dirt Road (sw, ne). Hp:325 Fp:293 E:+0 >ne New Tyneburg - Decker Avenue - Maughans' Construction (sw, garage). Butchy, the old worker. Hp:325 Fp:293 E:+0 >ask butchy about election Butchy peers at you and replies: I have owned this garage for more than 76 years, I have seen Premiers come and go. I am very picky with who I vote for. Hp:325 Fp:305 E:+0 >sw New Tyneburg - Decker Avenue - Dirt Road (sw, ne). Hp:325 Fp:305 E:+0 >sw New Tyneburg - Street - Northeast of big building (s, w, ne). Corinne Weagle, a human civilian. Hp:325 Fp:305 E:+0 >w New Tyneburg - Street - Northeast of big building (w, e). Hp:325 Fp:305 E:+0 >w New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:305 E:+0 >The paperboy shouts: Opposition parties closing in! Read all about it! ask paperboy about election The paperboy says: I am not old enough to vote yet, but my dad is. The paperboy says: I can get him to vote for you. Hp:325 Fp:306 E:+0 >The paperboy shouts: One issue, 150 credits! That's the price! The paperboy says: If you would like to buy a paper, just . The paperboy shouts: The New Tyneburg Today is Ladriz's #1 paper! The paperboy takes a moment to neaten his papers. The paperboy grins at you. The paperboy shouts: Ladriz Legislature crumbling! Read all about it! Hp:325 Fp:307 E:+0 >The paperboy shouts: Ladriz Labour Party gaining strength! The paperboy shouts: Ladriz Legislature crumbling! Read all about it! The paperboy grins at you. ask paperboy about election The paperboy says: I am not old enough to vote yet, but my dad is. The paperboy says: I can get him to vote for you. Hp:325 Fp:308 E:+0 >la paperboy This is a Ladriz paperboy. He looks to be about twelve and carries a mischievous grin on his face. He is selling copies of Ladriz's better known newspaper called "The New Tyneburg Today". Paperboy is in a neutral mood. His mood might change if you interact with him. Paperboy is in good shape. Paperboy is carrying: A small blaster (wielded) Hp:325 Fp:308 E:+0 >The paperboy waves a copy of "The New Tyneburg Today" around. buy paper You give the paperboy 150 credits. He hands you a paper and says: Here you go! Hp:325 Fp:308 E:+0 >The paperboy shouts: Premier calls new election! Read all about it! The paperboy shouts: Ladriz in political turmoil! Read all about it! The paperboy says: If you would like to buy a paper, just . ask paperboy about election The paperboy says: I am not old enough to vote yet, but my dad is. The paperboy says: I can get him to vote for you. Hp:325 Fp:309 E:+0 >w New Tyneburg - Street - Northwest of big building (w, e). Hp:325 Fp:309 E:+0 >w New Tyneburg - Street - Northwest of big building (s, e). Hp:325 Fp:309 E:+0 >s New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:309 E:+0 >s New Tyneburg - Street - Northeast of big building (s, n, cafe). Lucky, a tough human civilian. Wendy Heisler, a human civilian. Hp:325 Fp:309 E:+0 >Wendy Heisler eyes you curiously. Lucky enters the cafe. ask wendy about election Wendy Heisler says: You have to look at these elections objectively... The candidates look the same to me and they are all promising the same thing. I'm not sure. Hp:325 Fp:311 E:+0 >Wendy Heisler says: If you are hurt, please go to the hospital. It is n, n, e, e, n, n from the landing bays. Don't be shy. Wendy Heisler asks: I spent two years at Ryerson before I was posted here by my father. He is General Heisler on the station orbitting here. Wendy Heisler says: If you are worthy, I will vote for you. Lucky arrives from inside. The tough civilian says: Hey, buddy... gimme your f**king wallet. Wendy Heisler smiles and says: Welcome, Premier Aylia. Lucky says: Premier Aylia, how nice to see you. Aylia arrives from the south. Wendy Heisler says: Umm, hi there. Aylia smiles. Aylia leaves north. The tough civilian chuckles evilly. Wendy Heisler says: If you are hurt, please go to the hospital. It is n, n, e, e, n, n from the landing bays. Don't be shy. ask lucky about election Lucky says: Why? Are you running for Premier? Hp:325 Fp:314 E:+0 >The tough civilian says: I hate pansies. You look like a pansy to me. I -=KILL=- pansies. Wendy Heisler says: Umm, hi there. Lucky enters the cafe. w New Tyneburg - Burcheles' Domain (out). Lucky, a tough human civilian. Burcheles, the proprietor. Hp:325 Fp:315 E:+0 >The tough civilian says: You hate Sullustans? So do I. Toss them all in the same room and bomb it. ask burcheles about election Burcheles grins and says: Why? You looking for my vote? Hp:325 Fp:315 E:+0 >The tough civilian says: Bite me, you piece of . Lucky leaves through the exit. ask burcheles about vote Burcheles pulls you to the side of the cafe to talk privately with you. He says: Well, I heard that the Taurill they sell on Tatooine is suposedly better than mine! If you could bring me a portion of it, then I could judge for myself, and maybe even adjust my own recipe. Hp:325 Fp:315 E:+0 >e New Tyneburg - Street - Northeast of big building (s, n, cafe). Hp:325 Fp:316 E:+0 >n New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:316 E:+0 >n New Tyneburg - Street - Northwest of big building (s, e). Hp:325 Fp:317 E:+0 >s s New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:317 E:+0 >New Tyneburg - Street - Northeast of big building (s, n, cafe). Hp:325 Fp:317 E:+0 >s New Tyneburg - Street - Southwest of big building (n, e). Hp:325 Fp:317 E:+0 >s e You can't go in that direction. Hp:325 Fp:317 E:+0 >New Tyneburg - Street - Southwest of big building (s, w, e). Lucky, a tough human civilian. Hp:325 Fp:317 E:+0 >e New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:317 E:+0 >s New Tyneburg - Street - North of Starport (s, n). An Intersolar PantoCab dispenser. Hp:325 Fp:317 E:+0 >s New Tyneburg City - Starport (s, n). An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:317 E:+0 >s New Tyneburg - Dester Ridge - Monument (n). Hp:325 Fp:317 E:+0 >n n n New Tyneburg City - Starport (s, n). An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:317 E:+0 >New Tyneburg - Street - North of Starport (s, n). An Intersolar PantoCab dispenser. Hp:325 Fp:317 E:+0 >New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:317 E:+0 >n New Tyneburg - Customs building (out). A Ladriz Customs officer. Hp:325 Fp:317 E:+0 >ask officer about election Officer says: I have been sitting here looking over citizenship tests all day, I haven't given it much thought. Hp:325 Fp:317 E:+0 >ask officer about vote Officer says: I get rather bored in here sometimes, could you like, bring me a newspaper to read here on my breaks? Hp:325 Fp:318 E:+0 >give paper to officer The officer looks over the paper and smiles. You have his vote! Hp:325 Fp:319 E:+0 >out New Tyneburg - Street - South of big building (s, w, e, customs). Wendy Heisler, a human civilian. Hp:325 Fp:320 E:+0 >Wendy Heisler smiles promptly at you. Wendy Heisler asks: I spent two years at Ryerson before I was posted here by my father. He is General Heisler on the station orbitting here. Wendy heisler leaves south. ask wendy about vote What ? Hp:325 Fp:321 E:+0 >s ask wendy about vote New Tyneburg - Street - North of Starport (s, n). Wendy Heisler, a human civilian. An Intersolar PantoCab dispenser. Hp:325 Fp:321 E:+0 >Wendy Heisler whispers: I could use a bag of some sort to carry supplies in. Hp:325 Fp:321 E:+0 >s New Tyneburg City - Starport (s, n). An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:322 E:+0 >press button enter shuttle launch The shuttle Public3 has landed. Hp:325 Fp:322 E:+0 >A small Public transport ship (out). Hp:325 Fp:322 E:+0 >Flight computer: Leaving the Planet Ladriz, engaging repulsor-lifts. Hp:325 Fp:322 E:+0 >jump zone Flight computer: Starting hyperjump to the Zone solar system. Hp:325 Fp:322 E:+0 >The ship trembles. The ship trembles violently. The ship shakes heavily, almost knocking you to the floor. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out Flight computer: Entering standard orbit around the planet Zone. Hp:325 Fp:323 E:+0 >The repulsors ignite - you touch down softly. Hp:325 Fp:323 E:+0 >Zone 4 Space Port (d). The shuttle Public3 has landed here The light freighter Thalin has landed here The light freighter Drifter has landed here An Imperial time-table for the pending Alliance annihilation Nefta the fuel cyborg A public ship summoning button A ticket dispenser Hp:325 Fp:323 E:+0 >d w A dull Imperial voice welcomes you. Zone 4 Commercial Sector (u, n, w, e, booth). An adorn dispenser The Zone 6 Kills Monitor Hp:325 Fp:323 E:+0 >You head to the station. Transport-Station. Zone 4 (e). An Inter-zonal transporter Hp:325 Fp:323 E:+0 >enter transporter press button 6 You enter the transporter. The Interzonal Transporter (out). Hp:325 Fp:323 E:+0 >You push button 6 ... You hear the roaring of the propulsion engines ... Hp:325 Fp:323 E:+0 >The hyper-propulsion transporter starts up and then it stops abruptly. You fall off of the transporter and land on Zone 6. Transport Station, Zone 6 (n, w, e). An Inter-zonal transporter w Metro. Zone 6 (w, e). Hp:325 Fp:323 E:+0 >enter shack What ? Hp:325 Fp:323 E:+0 >l Metro Station. Zone 6. A deserted part of the underground subway system. No one ever comes here. You see an unused stand where they used to sell newspapers and stuff. Garbage and tires lie around, making this place a real dump. Westwards looks to be a dead end. East you can hear some faint noises from the people shuffling around and waiting for the subway. There are two obvious exits: west, east. Hp:325 Fp:324 E:+0 >la newspapers There is no newspapers here. Hp:325 Fp:324 E:+0 >la garbage Nothing of interest. Believe it... Hp:325 Fp:325 E:+0 >la subway The subway is usually quite busy. Hp:325 Fp:325 E:+0 >l Metro Station. Zone 6. A deserted part of the underground subway system. No one ever comes here. You see an unused stand where they used to sell newspapers and stuff. Garbage and tires lie around, making this place a real dump. Westwards looks to be a dead end. East you can hear some faint noises from the people shuffling around and waiting for the subway. There are two obvious exits: west, east. w A path into the Dark Forest (w, e). Hp:325 Fp:325 E:+0 >e e Metro. Zone 6 (w, e). Hp:325 Fp:325 E:+0 >Transport Station, Zone 6 (n, w, e). An Inter-zonal transporter Hp:325 Fp:323 E:+0 >l Zonery Transport Station. The subway underground Zone 6. An empty metro station. Not many people got off here. It's a little dim. Most of the lights are broken which gives this place strange shadows from the few lights that do work. There's a sign pointing east to the exit. The platform is quite big. All the way to the west you see an old, unused stand. There are three obvious exits: north, west, east. An Inter-zonal transporter Hp:325 Fp:323 E:+0 >la stand To the west. Hp:325 Fp:323 E:+0 >w Metro. Zone 6 (w, e). Hp:325 Fp:323 E:+0 >la stand A rotten stand. Not much left of it anymore. Hp:325 Fp:323 E:+0 >enter stand You enter the dirty stand. An old tourist stand (out). An old bag Hp:325 Fp:323 E:+0 >get all An old bag: Ok. Hp:325 Fp:323 E:+0 >out Metro. Zone 6 (w, e). Hp:325 Fp:323 E:+0 >e Transport Station, Zone 6 (n, w, e). An Inter-zonal transporter enter transporter You enter the transporter. The Interzonal Transporter (out). Hp:325 Fp:324 E:+0 >press button 4 You push button 4 ... You hear the roaring of the propulsion engines ... Hp:325 Fp:324 E:+0 >The hyper-propulsion transporter starts up and then it stops abruptly. You fall off of the transporter and land on Zone 4. Transport-Station. Zone 4 (e). An Inter-zonal transporter e u You stroll back into the commercial sector. A dull Imperial voice welcomes you. Zone 4 Commercial Sector (u, n, w, e, booth). An adorn dispenser The Zone 6 Kills Monitor Hp:325 Fp:324 E:+0 >You ascend to the noisy spacebay. Zone 4 Space Port (d). The shuttle Public3 has landed here The light freighter Thalin has landed here The light freighter Drifter has landed here An Imperial time-table for the pending Alliance annihilation Nefta the fuel cyborg A public ship summoning button A ticket dispenser Hp:325 Fp:324 E:+0 >press button enter shuttle launch The shuttle Public3 is at your disposal. Hp:325 Fp:325 E:+0 >jump ladriz Flight computer: Starting hyperjump to the Ladriz solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. Hp:325 Fp:325 E:+0 >The ship trembles violently. The hyperjump engines roar in anticipation. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out Flight computer: Entering standard orbit around the planet Ladriz. Hp:325 Fp:325 E:+0 >Flight computer: We have landed on the Planet Ladriz. Hp:325 Fp:325 E:+0 >New Tyneburg City - Starport (s, n). The shuttle Public3 has landed here. An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - North of Starport (s, n). An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - Southwest of big building (s, w, e). Hp:325 Fp:325 E:+0 >e n New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >New Tyneburg - Customs building (out). Wendy Heisler, a human civilian. A Ladriz Customs officer. Hp:325 Fp:325 E:+0 >ask wendy about vote Wendy Heisler whispers: I could use a bag of some sort to carry supplies in. Hp:325 Fp:325 E:+0 >i bag It contains: A map of Mos Eisley Hp:325 Fp:325 E:+0 >get map from bag Wendy heisler leaves south. Ok. Hp:325 Fp:325 E:+0 >give bag to wendy There is no Wendy here. Hp:325 Fp:325 E:+0 >s give bag to wendy New Tyneburg - Street - South of big building (s, w, e, customs). Wendy Heisler, a human civilian. Hp:325 Fp:325 E:+0 >Wendy Heisler says: You have my vote. Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Southeast of big building (w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Near Eastern Gates (n, w, gates). Hp:325 Fp:325 E:+0 >n n New Tyneburg - Street - Southeast of big building (s, n). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - East of big building (s, n, hospital). Corinne Weagle, a human civilian. Hp:325 Fp:325 E:+0 >n n New Tyneburg - Street - Northeast of big building (s, w, ne). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >ne New Tyneburg - Decker Avenue - Dirt Road (sw, ne). Hp:325 Fp:325 E:+0 >ne New Tyneburg - Decker Avenue - Maughans' Construction (sw, garage). Butchy, the old worker. Hp:325 Fp:325 E:+0 >ask butchy about vote Butchy looks at you with a tear in his eye. He says: Once a year I go visit the grave of my dear departed wife. I like to bring her a flower when I go. The local flower girl who used to sell them to me moved to a planet quite far away. Bring me a flower and I will know that you have the kind of character it takes to be my Premier. Hp:325 Fp:325 E:+0 >sw sw New Tyneburg - Decker Avenue - Dirt Road (sw, ne). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northeast of big building (s, w, ne). Hp:325 Fp:325 E:+0 >s s New Tyneburg - Street - East of big building (s, n, hospital). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Southeast of big building (s, n). Hp:325 Fp:325 E:+0 >s New Tyneburg - Street - Near Eastern Gates (n, w, gates). Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - Southeast of big building (w, e). Hp:325 Fp:325 E:+0 >s s You can't go in that direction. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >s s New Tyneburg - Street - North of Starport (s, n). Wendy Heisler, a human civilian. An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >New Tyneburg City - Starport (s, n). An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >press button enter shuttle launch The shuttle Public2 has landed. Hp:325 Fp:325 E:+0 >A small Public transport ship (out). Hp:325 Fp:325 E:+0 >Flight computer: Leaving the Planet Ladriz, engaging repulsor-lifts. Hp:325 Fp:325 E:+0 >jump plymouth Flight computer: We don't have enough fuel to hyperjump to that system. jump ukio Hp:325 Fp:325 E:+0 >Flight computer: Starting hyperjump to the Ukio solar system. Hp:325 Fp:325 E:+0 >score The hyperjump engines hum softly. Exp: 2059716 Credits: 50874 HP: 325 [325] Force: 325 [325] Hp:325 Fp:325 E:+0 >The pitch of the hyperjump engines increases. The ship shakes heavily, almost knocking you to the floor. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land launch jump plymouth Flight computer: Entering standard orbit around the planet Ukio. Hp:325 Fp:325 E:+0 >Ukio landing control: Permission granted to land in bay 25. The ship lands smoothly in the middle of the bay. Hp:325 Fp:325 E:+0 >Ukio landing control: Ok for takeoff, shuttle Public2. Ship is launched. Engaging impulse power. Hp:325 Fp:325 E:+0 >Flight computer: Starting hyperjump to the Plymouth solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. The pitch of the hyperjump engines increases. The hyperjump engines roar in anticipation. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out Flight computer: Entering standard orbit around the planet Plymouth. Hp:325 Fp:325 E:+0 >Flight computer: We have landed on the Planet Plymouth. Hp:325 Fp:325 E:+0 >The Plymouth Landing Site (s, n, w, e). The shuttle Public2 has landed here A large metal sign, which you have the urge to read A public ship summoning button Hp:325 Fp:325 E:+0 >e e The western outskirts of New Salem (s, n, w, e). A Plymouthian security patrol Hp:325 Fp:325 E:+0 >The western entrance to New Salem (w, e). A female Plymouthian colonist [x2] A Plymouthian security officer Hp:325 Fp:325 E:+0 >A group of children runs through the area, laughing and playing. e The New Salem town square (s, n, w, e). A girl selling flowers Hp:325 Fp:325 E:+0 >la girl This girl is here selling flowers. She's wearing a pretty white dress and carrying a rather large bunch of Plymouthian hydroponically grown flowers. They are very fresh and nice-looking. If you'd like to see what flowers she has for sale, just ask her about flowers. She will be happy for you to buy for 20 credits. Flower girl is in good shape. Hp:325 Fp:325 E:+0 >You notice an aircraft flying high above the town. It is soon gone. buy flower Girl says: Sorry Lsd, I don't have that flower. The girl shows a sad look. Hp:325 Fp:325 E:+0 >A dog chases a feline creature of some sort through the area. ask girl about flowers You ask Flower girl about flowers. Girl says: Right now I have these flowers: red rose orange rose yellow rose blue rose violet rose black rose silver rose pink carnation tulip white rose purple rose white lily tattooed rose Hp:325 Fp:325 E:+0 >A gust of wind blows gently on your face. buy red rose You give the girl 20 credits. Girl says: Thanks Lsd! Here's your red rose! Girl kisses you on the cheek. Hp:325 Fp:325 E:+0 >w w The western entrance to New Salem (w, e). A female Plymouthian colonist [x2] A Plymouthian security officer Hp:325 Fp:325 E:+0 >The western outskirts of New Salem (s, n, w, e). A Plymouthian security patrol Hp:325 Fp:325 E:+0 >w The Plymouth Landing Site (s, n, w, e). The shuttle Public2 has landed here A large metal sign, which you have the urge to read A public ship summoning button Hp:325 Fp:325 E:+0 >press button enter shuttle launch The shuttle Public2 is at your disposal. Hp:325 Fp:325 E:+0 >A small Public transport ship (out). Hp:325 Fp:325 E:+0 >Flight computer: Leaving the Planet Plymouth, engaging repulsor-lifts. Hp:325 Fp:325 E:+0 >jump ladriz Flight computer: We don't have enough fuel to hyperjump to that system. jump ukio Hp:325 Fp:325 E:+0 >Flight computer: Starting hyperjump to the Ukio solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. The pitch of the hyperjump engines increases. The hyperjump engines roar in anticipation. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land launch jump ladriz Flight computer: Entering standard orbit around the planet Ukio. Hp:325 Fp:325 E:+0 >Ukio landing control: Permission granted to land in bay 25. The ship lands smoothly in the middle of the bay. Hp:325 Fp:325 E:+0 >Ukio landing control: Ok for takeoff, shuttle Public2. Ship is launched. Engaging impulse power. Hp:325 Fp:325 E:+0 >Flight computer: Starting hyperjump to the Ladriz solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. The ship trembles violently. The hyperjump engines roar in anticipation. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out Flight computer: Entering standard orbit around the planet Ladriz. Hp:325 Fp:325 E:+0 >Flight computer: We have landed on the Planet Ladriz. Hp:325 Fp:325 E:+0 >New Tyneburg City - Starport (s, n). The shuttle Public2 has landed here. An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >n n New Tyneburg - Street - North of Starport (s, n). Wendy Heisler, a human civilian. An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >e e New Tyneburg - Street - Southeast of big building (w, e). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Near Eastern Gates (n, w, gates). Hp:325 Fp:325 E:+0 >n n New Tyneburg - Street - Southeast of big building (s, n). Hp:325 Fp:325 E:+0 >ne New Tyneburg - Street - East of big building (s, n, hospital). Hp:325 Fp:325 E:+0 >ne You can't go in that direction. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >n n New Tyneburg - Street - Northeast of big building (s, w, ne). Hp:325 Fp:325 E:+0 >ne You can't go in that direction. Hp:325 Fp:325 E:+0 >ne New Tyneburg - Decker Avenue - Dirt Road (sw, ne). Hp:325 Fp:325 E:+0 >New Tyneburg - Decker Avenue - Maughans' Construction (sw, garage). Butchy, the old worker. Hp:325 Fp:325 E:+0 >Butchy says: I used to outrun Imperial pilots when you were in diapers. give flower to butchy Butchy looks at you thankfully. You have his vote. Hp:325 Fp:325 E:+0 >Butchy yawns. Butchy looks at you with a smile. Butchy sighs. Butchy is in a good mood. ne You can't go in that direction. Hp:325 Fp:325 E:+0 >enter What ? Hp:325 Fp:325 E:+0 >garage New Tyneburg - Decker Avenue - Maughans' Construction - Garage (out). Cory Maughan. Brian Maughan. Hp:325 Fp:325 E:+0 >ask brain about vote There is no brain here! Hp:325 Fp:325 E:+0 >ask brian about vote Brian says: Well Corkus the Dufus here went and broke my best screwdriver! If you could procure for me another one, I would be really happy. Happy enough to vote for you even! Hp:325 Fp:325 E:+0 >out New Tyneburg - Decker Avenue - Maughans' Construction (sw, garage). Butchy, the old worker. Hp:325 Fp:325 E:+0 >sw sw New Tyneburg - Decker Avenue - Dirt Road (sw, ne). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northeast of big building (s, w, ne). Hp:325 Fp:325 E:+0 >s s New Tyneburg - Street - East of big building (s, n, hospital). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Southeast of big building (s, n). Hp:325 Fp:325 E:+0 >s New Tyneburg - Street - Near Eastern Gates (n, w, gates). Hp:325 Fp:325 E:+0 >w s New Tyneburg - Street - Southeast of big building (w, e). Hp:325 Fp:325 E:+0 >s You can't go in that direction. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >w s s New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - North of Starport (s, n). Wendy Heisler, a human civilian. An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >New Tyneburg City - Starport (s, n). The shuttle Public2 has landed here. An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >press button enter shuttle launch The shuttle Public2 is at your disposal. Hp:325 Fp:325 E:+0 >A small Public transport ship (out). Hp:325 Fp:325 E:+0 >Flight computer: Leaving the Planet Ladriz, engaging repulsor-lifts. Hp:325 Fp:325 E:+0 >jump apok Flight computer: Starting hyperjump to the Apok solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. The ship trembles violently. The hyperjump engines roar in anticipation. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out Flight computer: Entering standard orbit around the planet Apok_darr. Hp:325 Fp:325 E:+0 >During your descent, three Aerial Pred Units engage you in combat. They cannot keep up with your maneuvering however, and are quickly lost. Flight computer: We have landed on Apok Darr. Hp:325 Fp:325 E:+0 >Victory Base - Ship landing site. (n). The shuttle Public2 has landed here. Two bottles of Xylo Water. Several Aqua Speeders are docked here. A ticket dispenser. A public ship summoning button. Hp:325 Fp:325 E:+0 >n w n w press button enter car press go Victory Base - A hallway... transportation level. (s, w, d, e). Hp:325 Fp:325 E:+0 >Victory Base - A hallway... transportation level. (n, e). A X4T Map Droid. Hp:325 Fp:325 E:+0 >Victory Base - A hallway... transportation level. (s, n, w). Hp:325 Fp:325 E:+0 >Victory Base - Transit Car System. (e). A bulletin board. [mounted in the wall]. A standard vidscreen. Hp:325 Fp:325 E:+0 >A transit car leaps out of the tube. Hp:325 Fp:325 E:+0 >You climb into the car. A small transit car. Hp:325 Fp:325 E:+0 >Automatic restraints wrap around you as the car leaps into the tube! Hp:325 Fp:325 E:+0 >The dark tubes blur by the windows at incredible speed... The car begins to slow down... The car screeches to a halt! You're slammed against your restraints! The transit car dumps you off!!! Tranquility Cave - A deep pit. (u, out). A small transit car. A Nek Battle Dog. The car leaps back into the tubes. out cave up e e s Dao'Nud Beach - On a metal deck... (d, cave). Hp:325 Fp:325 E:+0 >Tranquility Cave - A deep pit. (u, out). A Nek Battle Dog. Hp:325 Fp:325 E:+0 >Tranquility Cave - Central Cave. (n, d, e). Hp:325 Fp:325 E:+0 >Tranquility Cave - A corridor (n, w, e). Hp:325 Fp:325 E:+0 >Tranquility Cave - A corridor (s, w, ne). Hp:325 Fp:325 E:+0 >Tranquility Cave - The Corral (n). Lloyd, the Corral's Bartender. Hp:325 Fp:325 E:+0 >n w w n u out w nw n n n stare at camera d d d d e nw Tranquility Cave - A corridor (s, w, ne). Hp:325 Fp:325 E:+0 >Tranquility Cave - A corridor (n, w, e). Hp:325 Fp:325 E:+0 >Tranquility Cave - Central Cave. (n, d, e). Hp:325 Fp:325 E:+0 >Tranquility Cave - A Cave base. (u, s). Ben Schantz (a wandering bum). Hp:325 Fp:325 E:+0 >Tranquility Cave - Inside the dome. (d, out). Mama Beetle (upset) [x4] A large Darr Beetle Hp:325 Fp:325 E:+0 >Makai Ruins - A war-torn road (w, enter). Hp:325 Fp:325 E:+0 >Makai Ruins - A war-torn road (sw, nw, e). A Scav. Hp:325 Fp:325 E:+0 >Makai Ruins - A war-torn road (n, se, door). Hp:325 Fp:325 E:+0 >Makai Ruins - A war-torn road (s, n, e). A Scav. Hp:325 Fp:325 E:+0 >Makai Ruins - A war-torn road (s, n). Hp:325 Fp:325 E:+0 >Command Center - Blast Door (s, d). Hp:325 Fp:325 E:+0 >The camera makes clicking and whirring noises as you stare at it. You hear a faint creak from the blast door as it slides open. Hp:325 Fp:325 E:+0 >You descend down into the rock. The blast door clangs shut above you. Command Center - Human Security Station (u, d). Two Nek Battle Dogs. Two Base Guards. Hp:325 Fp:325 E:+0 >Command Center - First floor landing (u, n, w, d, e). Hp:325 Fp:325 E:+0 >Command Center - Second Floor Landing (u, w, d, e). Hp:325 Fp:325 E:+0 >Command Center - Third floor landing (u, w, e). Hp:325 Fp:325 E:+0 >Command Center - TACOPS (nw, s, w). Hp:325 Fp:325 E:+0 >Command Center - CNC Center (sw, n, se). Hp:325 Fp:325 E:+0 >s You push against the rock, and fail to move. Hp:325 Fp:325 E:+0 >se Command Center - TACOPS (nw, s, w). Hp:325 Fp:325 E:+0 >w Command Center - Third floor landing (u, w, e). Hp:325 Fp:325 E:+0 >u Command Center - Second Floor Landing (u, w, d, e). Hp:325 Fp:325 E:+0 >w n Command Center - Medical hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >Command Center - Emergency room (s). Do'Glyss (medical technician). Hp:325 Fp:325 E:+0 >s Command Center - Medical hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >e Command Center - Second Floor Landing (u, w, d, e). Hp:325 Fp:325 E:+0 >d w Command Center - Third floor landing (u, w, e). Hp:325 Fp:325 E:+0 >n Command Center - STRATOPS (e, ne). An Elite soldier. (Commando). Hp:325 Fp:325 E:+0 >You push against the rock, and fail to move. Hp:325 Fp:325 E:+0 >Soldier says: Nemisys' defense grid is smashed! We will win! e Command Center - Third floor landing (u, w, e). Hp:325 Fp:325 E:+0 >u Command Center - Second Floor Landing (u, w, d, e). Hp:325 Fp:325 E:+0 >u Command Center - First floor landing (u, n, w, d, e). Hp:325 Fp:325 E:+0 >w Command Center - Armory hallway (n, w, e). Hp:325 Fp:325 E:+0 >n Command Center - Weapons storage room (s). An Elite soldier (guard). Hp:325 Fp:325 E:+0 >s w Command Center - Armory hallway (n, w, e). Hp:325 Fp:325 E:+0 >Command Center - Kennel (e). Hp:325 Fp:325 E:+0 >e s Command Center - Armory hallway (n, w, e). Hp:325 Fp:325 E:+0 >You push against the rock, and fail to move. Hp:325 Fp:325 E:+0 >e Command Center - First floor landing (u, n, w, d, e). Hp:325 Fp:325 E:+0 >n Command Center - Mess Hall (s). A Human soldier. (Heavy infantryman). Hp:325 Fp:325 E:+0 >s e Command Center - First floor landing (u, n, w, d, e). Hp:325 Fp:325 E:+0 >Command Center - Barracks hallway (w). A Sergeant Van'Jia (supply chief). Hp:325 Fp:325 E:+0 >w d Command Center - First floor landing (u, n, w, d, e). Hp:325 Fp:325 E:+0 >Command Center - Second Floor Landing (u, w, d, e). Hp:325 Fp:325 E:+0 >n You push against the rock, and fail to move. Hp:325 Fp:325 E:+0 >e Command Center - Research Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >w Command Center - Second Floor Landing (u, w, d, e). Hp:325 Fp:325 E:+0 >n You push against the rock, and fail to move. Hp:325 Fp:325 E:+0 >w n Command Center - Medical hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >Command Center - Emergency room (s). Do'Glyss (medical technician). Hp:325 Fp:325 E:+0 >s w Command Center - Medical hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >Command Center - Human medical research lab (e). Hp:325 Fp:325 E:+0 >e s Command Center - Medical hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >Command Center - Health care room (n). Lt. Robert Pantelli, a BIG biker.... Hp:325 Fp:325 E:+0 >n e e Command Center - Medical hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >Command Center - Second Floor Landing (u, w, d, e). Hp:325 Fp:325 E:+0 >Command Center - Research Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >n Command Center - Explosives lab (s, n). Two Tech soldiers. Sgt. Mal Nytrope (explosives expert). Hp:325 Fp:325 E:+0 >la soldier Mal asks you: Will you look for these items? Just 'ask mal for list' and I'll give you the list. This is a tech soldier in Jaro Vinh's army. Tech soldiers steal, modify, and adapt the technology created by the machines so that humans can use it. The Tech soldier is in good shape. Tech soldier is carrying: An Automatic Screwdriver (wielded) Hp:325 Fp:325 E:+0 >Mal says: Man, I wish I could get the items on this list. kill soldier You hit Tech soldier very hard. Tech soldier died. The corpse of the Tech soldier falls to the ground. You killed Tech soldier. get all from corpse 320 credits: Ok. An Automatic Screwdriver: Ok. Hp:324 Fp:325 E:+189 >Mal searches through some equipment. l Command Center - Explosives lab (s, n) This lab is one of the larger rooms in the base. Near the center. an energy containment cube has been erected, where explosion tests may be carried out without harming the rest of the base. Closer to you, long, low tables are covered with vials, jars, and bottles of jelled substances and powders. You also notice: The corpse of a Tech soldier. A Tech soldier. Sgt. Mal Nytrope (explosives expert). Hp:325 Fp:325 E:+0 >s Command Center - Research Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >e Command Center - Biomechanical lab (w). Hp:325 Fp:325 E:+0 >w w Command Center - Research Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >u Command Center - Second Floor Landing (u, w, d, e). Hp:325 Fp:325 E:+0 >u u u Command Center - First floor landing (u, n, w, d, e). Hp:325 Fp:325 E:+0 >Command Center - Human Security Station (u, d). Two Nek Battle Dogs. Two Base Guards. Hp:325 Fp:325 E:+0 >Command Center - Blast Door (s, d). Hp:325 Fp:325 E:+0 >You leap up in the air like an idiot. Hp:325 Fp:325 E:+0 >s s s se e enter d s e e s Makai Ruins - A war-torn road (s, n). Hp:325 Fp:325 E:+0 >Makai Ruins - A war-torn road (s, n, e). A Scav. Hp:325 Fp:325 E:+0 >Makai Ruins - A war-torn road (n, se, door). Hp:325 Fp:325 E:+0 >Makai Ruins - A war-torn road (sw, nw, e). A Scav. Hp:325 Fp:325 E:+0 >Makai Ruins - A war-torn road (w, enter). Hp:325 Fp:325 E:+0 >Tranquility Cave - Inside the dome. (d, out). Mama Beetle (upset) [x4] A large Darr Beetle Hp:325 Fp:325 E:+0 >Tranquility Cave - A Cave base. (u, s). Ben Schantz (a wandering bum). Hp:325 Fp:325 E:+0 >Tranquility Cave - Central Cave. (n, d, e). Hp:325 Fp:325 E:+0 >Tranquility Cave - A corridor (n, w, e). Hp:325 Fp:325 E:+0 >Tranquility Cave - A corridor (s, w, ne). Hp:325 Fp:325 E:+0 >Tranquility Cave - The Corral (n). Lloyd, the Corral's Bartender. Hp:325 Fp:325 E:+0 >n w w d press button enter car press go Tranquility Cave - A corridor (s, w, ne). Hp:325 Fp:325 E:+0 >Tranquility Cave - A corridor (n, w, e). Hp:325 Fp:325 E:+0 >Tranquility Cave - Central Cave. (n, d, e). Hp:325 Fp:325 E:+0 >Tranquility Cave - A deep pit. (u, out). A Nek Battle Dog. Hp:325 Fp:325 E:+0 >You press the button. A transit car leaps out of the tube. Hp:325 Fp:325 E:+0 >You climb into the car. A small transit car. Hp:325 Fp:325 E:+0 >Automatic restraints wrap around you as the car leaps into the tube! Hp:325 Fp:325 E:+0 >The dark tubes blur by the windows at incredible speed... The car begins to slow down... The car screeches to a halt! You're slammed against your restraints! The transit car dumps you off!!! Victory Base - Transit Car System. (e). A small transit car. A bulletin board. [mounted in the wall]. A standard vidscreen. The car leaps back into the tubes. e s e s press button enter shuttle launch jump ladriz Victory Base - A hallway... transportation level. (s, n, w). Hp:325 Fp:325 E:+0 >Victory Base - A hallway... transportation level. (n, e). A X4T Map Droid. Hp:325 Fp:325 E:+0 >Victory Base - A hallway... transportation level. (s, w, d, e). Hp:325 Fp:325 E:+0 >Victory Base - Ship landing site. (n). The shuttle Public2 has landed here. Two bottles of Xylo Water. Several Aqua Speeders are docked here. A ticket dispenser. A public ship summoning button. Hp:325 Fp:325 E:+0 >The shuttle Public2 is at your disposal. Hp:325 Fp:325 E:+0 >A small Public transport ship (out). Hp:325 Fp:325 E:+0 >Your ship shudders as it speeds through the ocean... With a lurch it breaks free and rapidly climbs into space... Flight computer: Impulse drive engaged. Geostationary orbit acquired. Hp:325 Fp:325 E:+0 >Flight computer: Starting hyperjump to the Ladriz solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. The pitch of the hyperjump engines increases. The hyperjump engines roar in anticipation. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out Flight computer: Entering standard orbit around the planet Ladriz. Hp:325 Fp:325 E:+0 >Flight computer: We have landed on the Planet Ladriz. Hp:325 Fp:325 E:+0 >New Tyneburg City - Starport (s, n). The shuttle Public2 has landed here. An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >The shuttle Public2 lifts off towards the sky. n n New Tyneburg - Street - North of Starport (s, n). Wendy Heisler, a human civilian. An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Southeast of big building (w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Near Eastern Gates (n, w, gates). Hp:325 Fp:325 E:+0 >n n n New Tyneburg - Street - Southeast of big building (s, n). Hp:325 Fp:325 E:+0 >ne New Tyneburg - Street - East of big building (s, n, hospital). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northeast of big building (s, w, ne). Hp:325 Fp:325 E:+0 >New Tyneburg - Decker Avenue - Dirt Road (sw, ne). Hp:325 Fp:325 E:+0 >ne New Tyneburg - Decker Avenue - Maughans' Construction (sw, garage). Butchy, the old worker. Hp:325 Fp:325 E:+0 >garage New Tyneburg - Decker Avenue - Maughans' Construction - Garage (out). Cory Maughan. Brian Maughan. Hp:325 Fp:325 E:+0 >give screwdriver to brian Brian thanks you profusely and says: You don't know how much I needed this! Premier you say? Sure, I'll vote for you. Hp:325 Fp:325 E:+0 >Corkus mumbles something about work. Brian does his impression of a Jawa. You laugh wholeheartedly. Brian tells you: Lemme tell you something about women... out New Tyneburg - Decker Avenue - Maughans' Construction (sw, garage). Butchy, the old worker. Hp:325 Fp:325 E:+0 >sw New Tyneburg - Decker Avenue - Dirt Road (sw, ne). Hp:325 Fp:325 E:+0 >sw New Tyneburg - Street - Northeast of big building (s, w, ne). Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - Northeast of big building (w, e). Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:325 E:+0 >ask paperboy about vote The paperboy says: I can tell my dad to vote for you if you help me sell a few papers, just me and find a few mortals and . Then come back and . Hp:325 Fp:325 E:+0 >The paperboy takes a moment to neaten his papers. The paperboy shouts: Ladriz Liberal Party falling! Extra! Extra! The paperboy shouts: Ladriz Labour Party gaining strength! The paperboy shouts: Mon Mothma declares Ladriz lost! The paperboy shouts: Speaker of the House steps down! Buy a copy! offer to help The paperboy hands you a spare pack with a set of instructions written on it. He then wishes you good luck and to come back and see him when the pack is empty. Hp:325 Fp:325 E:+0 >The paperboy shouts: Ladriz Legislature crumbling! Read all about it! The paperboy nudges you to buy a copy. i A news pack A map of Mos Eisley A copy of the New Tyneburg Today A desert survival system (worn) A Sandtrooper helmet (worn) A Sandtrooper armour (worn) Gauntlet (worn) A black robe (worn) An AV-6 Backpack A Large Reptillian Scale A wrist Chronometer (worn) An official spaceship driving licence A platinum creditcard Hp:325 Fp:325 E:+0 >la pack The paperboy says: If you would like to buy a paper, just . This is a standard news pack given out by newspaper companies to their sellers. It was made to be easy to carry and conveinant to store. It has a small protection device attached to the side that you better take a closer look at. Currently the pack contains 3 copies of the New Tyneburg Today. There is also a small set of instructions written on the side of the pack. Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - Northwest of big building (w, e). Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - Northwest of big building (s, e). Hp:325 Fp:325 E:+0 >s s New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northeast of big building (s, n, cafe). Hp:325 Fp:325 E:+0 >s New Tyneburg - Street - Southwest of big building (n, e). Lucky, a tough human civilian. Hp:325 Fp:325 E:+0 >s You can't go in that direction. Hp:325 Fp:325 E:+0 >sell paper to lucky Lucky doesn't look very interested in buying a paper. Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Southwest of big building (s, w, e). Hp:325 Fp:325 E:+0 >s New Tyneburg - Police station (n). A Police officer. Hp:325 Fp:325 E:+0 >sell paper to officer Officer doesn't look very interested in buying a paper. Hp:325 Fp:325 E:+0 >n e n New Tyneburg - Street - Southwest of big building (s, w, e). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >New Tyneburg - Customs building (out). Wendy Heisler, a human civilian. A Ladriz Customs officer. Hp:325 Fp:325 E:+0 >sell paper to officer Officer doesn't look very interested in buying a paper. Hp:325 Fp:325 E:+0 >s New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >e e New Tyneburg - Street - Southeast of big building (w, e). A Ladrizian Premier Guard. Aylia the Young Pursuer (Human). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Near Eastern Gates (n, w, gates). Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - Southeast of big building (w, e). A Ladrizian Premier Guard. Aylia the Young Pursuer (Human). Hp:325 Fp:325 E:+0 >sell paper to guard Guard doesn't look very interested in buying a paper. Hp:325 Fp:325 E:+0 >w n n New Tyneburg - Street - South of big building (s, w, e, customs). Wendy Heisler, a human civilian. Hp:325 Fp:325 E:+0 >New Tyneburg - Customs building (out). A Ladriz Customs officer. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >out New Tyneburg - Street - South of big building (s, w, e, customs). A Ladrizian Premier Guard. Aylia the Young Pursuer (Human). Wendy Heisler, a human civilian. Hp:325 Fp:325 E:+0 >s Aylia leaves west. Ladrizian Premier Guard leaves west. New Tyneburg - Street - North of Starport (s, n). An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >w You can't go in that direction. Hp:325 Fp:325 E:+0 >w s w Aylia arrives from the north. Ladrizian Premier Guard arrives. You can't go in that direction. Hp:325 Fp:325 E:+0 >New Tyneburg City - Starport (s, n). An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >n n w New Tyneburg - Street - North of Starport (s, n). An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >New Tyneburg - Street - South of big building (s, w, e, customs). Wendy Heisler, a human civilian. Hp:325 Fp:325 E:+0 >The huge sun appears over the horizon. A new day has begun. New Tyneburg - Street - Southwest of big building (s, w, e). Hp:325 Fp:325 E:+0 >s New Tyneburg - Police station (n). A Police officer. Hp:325 Fp:325 E:+0 >ask officer about vote Police Officer says: I am dedicated to our current Premier. Hp:325 Fp:325 E:+0 >n w New Tyneburg - Street - Southwest of big building (s, w, e). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Southwest of big building (n, e). Lucky, a tough human civilian. Hp:325 Fp:325 E:+0 >Dcruze arrives from the east. n Dcruze leaves north. New Tyneburg - Street - Northeast of big building (s, n, cafe). Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - Northwest of big building (s, e). A Ladrizian Premier Guard. Aylia the Young Pursuer (Human). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Northwest of big building (w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Northeast of big building (w, e). Hp:325 Fp:325 E:+0 >w n New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:325 E:+0 >New Tyneburg - Trey's Shop (out). Trey the shopkeeper. A trashcan. Hp:325 Fp:325 E:+0 >ask trey about election Trey says: I am not really sure who would be the best Premier for us. Hp:325 Fp:325 E:+0 >ask vote about vote There is no vote here! Hp:325 Fp:325 E:+0 >ask trey about vote Trey thinks for a moment, then says: Hmm, bring me something from Tara's shop. I wanna see what quality of goods she is selling these days. Hp:325 Fp:325 E:+0 >Trey says: Why don't you buy some of this great stuff? s New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Northeast of big building (w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Northeast of big building (s, w, ne). Hp:325 Fp:325 E:+0 >s s New Tyneburg - Street - East of big building (s, n, hospital). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Southeast of big building (s, n). Hp:325 Fp:325 E:+0 >n e New Tyneburg - Street - East of big building (s, n, hospital). Hp:325 Fp:325 E:+0 >New Tyneburg - Hospital (out). Corinne Weagle, a human civilian. A KW-77 Medical Assistant Droid. An Alliance missionary medic. Hp:325 Fp:325 E:+0 >Corinne Weagle says: I will vote for anyone who can help me. w s s The Alliance medic says: I wish this war would end. New Tyneburg - Street - East of big building (s, n, hospital). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Southeast of big building (s, n). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Near Eastern Gates (n, w, gates). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - City Gates (w, e). A Ladriz Royal Guard. Hp:325 Fp:325 E:+0 >The Ladriz Royal Guard remains motionless like a statue. ask guard about election Royal guard says: I am not really sure who would be the best Premier for us. Hp:325 Fp:325 E:+0 >ask guard about vote The guard looks stiffy at you and says: For my vote you must bring me some juice. I get rather thirsty here. Hp:325 Fp:325 E:+0 >w w New Tyneburg - Street - Near Eastern Gates (n, w, gates). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Southeast of big building (w, e). Hp:325 Fp:325 E:+0 >w w New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Southwest of big building (s, w, e). Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - Southwest of big building (n, e). Hp:325 Fp:325 E:+0 >n w New Tyneburg - Street - Northeast of big building (s, n, cafe). Hp:325 Fp:325 E:+0 >New Tyneburg - Burcheles' Domain (out). Lucky, a tough human civilian. Burcheles, the proprietor. Hp:325 Fp:325 E:+0 >l New Tyneburg - Burcheles' Domain (out) Welcome to Burcheles' Domain, New Tyneburg's most prestigious cafe. You notice a brass menu that reads: _________________BURCHELES' DOMAIN MENU_______________ | | | A) A Milkshake.....................130 credits | | B) A Rancor Steak..................220 credits | | C) A Stuffed Taurill...............320 credits | | D) A 600lb Wilk....................590 credits | |_____________________________________________________| Simply . You can also see: Lucky, a tough human civilian. Burcheles, the proprietor. Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Northeast of big building (s, n, cafe). Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - Northwest of big building (s, e). Hp:325 Fp:325 E:+0 >n You can't go in that direction. Hp:325 Fp:325 E:+0 >eh You descend into the darkness... Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >d You climb down into the darkness... Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >d Sullustan Catacombs - Tunnel (u, w). Hp:325 Fp:325 E:+0 >w w Sullustan Catacombs - Tunnel (s, w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >w Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >w Sullustan Catacombs - Tunnel (w, e). A human militiaman. Hp:325 Fp:325 E:+0 >ask militaman about vote There is no militaman here! Hp:325 Fp:325 E:+0 >ask militiaman about vote Militiaman whispers: Well, credits are a good start. Hp:325 Fp:325 E:+0 >give 300 credits to militiaman Ok. Hp:325 Fp:325 E:+0 >Militiaman says: You're such a nice person. ask militiaman about vote Militiaman looks around and then says: My vote is for sale. Hp:325 Fp:325 E:+0 >give 300 credits to militiaman Militiaman beams proudly at you and declares to vote for you! Ok. Hp:325 Fp:325 E:+0 >Human Militiaman puts his fingers to his lips and goes: blblblblblblblblblbl. w Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >w Sullustan Catacombs - Tunnel (w, e). A cave mutant. Hp:325 Fp:325 E:+0 >w Sullustan Catacombs - Tunnel (s, e). Hp:325 Fp:325 E:+0 >w You can't go in that direction. Hp:325 Fp:325 E:+0 >s Sullustan Catacombs - Tunnel (s, n). Hp:325 Fp:325 E:+0 >Tiedemann tells you: why aren't you listening to the ladriz channel? s Sullustan Catacombs - Tunnel (s, n, e). Hp:325 Fp:325 E:+0 >reply hmm should I :) You tell Tiedemann: hmm should I :) Tiedemann tells you: if you want to know about election stuff, yeah Hp:325 Fp:325 E:+0 >comm con ladriz COMM - Connected to the Ladrizians Interworld Broadcast System. Hp:325 Fp:325 E:+0 >l Sullustan Catacombs - Tunnel (s, n, e) You are standing on the main level of the Sullustan Catacombs. The smell of methane and natural gases mask the smell of fear and death. This tunnel seems to lead north, south and east. Things here are more peaceful than usual. Hp:325 Fp:325 E:+0 >s Sullustan Catacombs - Tunnel (s, n). A Sullustan guard. Hp:325 Fp:325 E:+0 >s Sullustan Catacombs - Tunnel (s, n, springs). Hp:325 Fp:325 E:+0 >n Sullustan Catacombs - Tunnel (s, n). A Sullustan guard. Hp:325 Fp:325 E:+0 >The Sullustan guard says: Watch it, or I may have to kill you. Tiedemann tells you: The Sullustan guard says: You have no right to be here. comm auto ladriz on COMM - You will now connect to the Ladrizians Interworld Broadcast System at login. Hp:325 Fp:325 E:+0 >ask guard about election The Sullustan guard points his spore blaster at you. Sullustan guard coughs and shrugs his shoulders. Hp:325 Fp:325 E:+0 >The Sullustan guard says: You have no right to be here. ask guard about vote Sullustan guard says: Well since you asked, I would like a 600lb Wilk please. Hp:325 Fp:325 E:+0 >n Sullustan Catacombs - Tunnel (s, n, e). Hp:325 Fp:325 E:+0 >n Sullustan Catacombs - Tunnel (s, n). Hp:325 Fp:325 E:+0 >n Sullustan Catacombs - Tunnel (s, e). e e Sullustan Catacombs - Tunnel (w, e). A cave mutant. Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >e e Sullustan Catacombs - Tunnel (w, e). A human militiaman. Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >e Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >e Sullustan Catacombs - Tunnel (s, w, e). Hp:325 Fp:325 E:+0 >e Sullustan Catacombs - Tunnel (u, w). Hp:325 Fp:325 E:+0 >e u u You can't go in that direction. Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >u New Tyneburg - Street - Northwest of big building (s, e). Hp:325 Fp:325 E:+0 >s New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:325 E:+0 >s New Tyneburg - Street - Northeast of big building (s, n, cafe). Hp:325 Fp:325 E:+0 >w New Tyneburg - Burcheles' Domain (out). Lucky, a tough human civilian. Burcheles, the proprietor. Hp:325 Fp:325 E:+0 >l New Tyneburg - Burcheles' Domain (out) Welcome to Burcheles' Domain, New Tyneburg's most prestigious cafe. You notice a brass menu that reads: _________________BURCHELES' DOMAIN MENU_______________ | | | A) A Milkshake.....................130 credits | | B) A Rancor Steak..................220 credits | | C) A Stuffed Taurill...............320 credits | | D) A 600lb Wilk....................590 credits | |_____________________________________________________| Simply . You also see: Lucky, a tough human civilian. Burcheles, the proprietor. Hp:325 Fp:325 E:+0 >buy wilk You hand over 590 to Burcheles. He reaches over and slides a 600lb wilk over to you. You smile at him. Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Northeast of big building (s, n, cafe). Hp:325 Fp:325 E:+0 >n n New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northwest of big building (s, e). Hp:325 Fp:325 E:+0 >d You can't go in that direction. Hp:325 Fp:325 E:+0 >eh You descend into the darkness... Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >d You climb down into the darkness... Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >d d w Sullustan Catacombs - Tunnel (u, w). Hp:325 Fp:325 E:+0 >w w You can't go in that direction. Hp:325 Fp:325 E:+0 >w Sullustan Catacombs - Tunnel (s, w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). A human militiaman. Hp:325 Fp:325 E:+0 >w w Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). A cave mutant. Hp:325 Fp:325 E:+0 >s You can't go in that direction. Hp:325 Fp:325 E:+0 >w Sullustan Catacombs - Tunnel (s, e). Hp:325 Fp:325 E:+0 >s s Sullustan Catacombs - Tunnel (s, n). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, n, e). Hp:325 Fp:325 E:+0 >s Sullustan Catacombs - Tunnel (s, n). A Sullustan guard. Hp:325 Fp:325 E:+0 >give wilk to guard The guard's eyes light up at the sight of the wilk. He greedily gobbles it down and thanks you. 'I will vote for you now!' he says. Hp:325 Fp:325 E:+0 ># Lorance: I have a question for any web page developers out there... The Sullustan guard exclaims: What are you doing here?! l Sullustan Catacombs - Tunnel (s, n) You are standing on the main level of the Sullustan Catacombs. The smell of methane and natural gases mask the smell of fear and death. Steam rises from the south. Everything in this part of the catacombs is rather smooth and blending. You also notice: A Sullustan guard. Hp:325 Fp:325 E:+0 >s Sullustan Catacombs - Tunnel (s, n, springs). s [sale] Burnout: what wc is the axe Sullustan Catacombs - Tunnel (u, n). Hp:325 Fp:325 E:+0 >u Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >u Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >u Ather City - Street - Daj's House (s). The Daj. Hp:325 Fp:325 E:+0 >ask daj about election The Daj snickers and drinks some more of his beer. Hp:325 Fp:325 E:+0 >ask daj about vote The Daj looks at you thoughtfully. He answers: I have heard rumours about a new fangled and almost weightless item called a bottle collector. I hear you can get them all over the galaxy, bring me one and you got my vote. You think you could help The Daj? Then . Hp:325 Fp:325 E:+0 >enter catacombs You descend into the darkness... Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >d d You climb down into the darkness... Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >d Sullustan Catacombs - Tunnel (u, n). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >n n n Sullustan Catacombs - Tunnel (s, n, springs). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, n). A Sullustan guard. Hp:325 Fp:325 E:+0 >n n Sullustan Catacombs - Tunnel (s, n, e). Aylia the Young Pursuer (Human). Hp:325 Fp:325 E:+0 >Aylia leaves east. Sullustan Catacombs - Tunnel (s, n). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, e). Hp:325 Fp:325 E:+0 >e e Sullustan Catacombs - Tunnel (w, e). A cave mutant. Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >e e Sullustan Catacombs - Tunnel (w, e). A human militiaman. Hp:325 Fp:325 E:+0 >e e Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >e Sullustan Catacombs - Tunnel (s, w, e). Hp:325 Fp:325 E:+0 >e Sullustan Catacombs - Tunnel (u, w). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >u u u Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northwest of big building (s, e). Hp:325 Fp:325 E:+0 >s s s New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Northeast of big building (s, n, cafe). Lucky, a tough human civilian. Hp:325 Fp:325 E:+0 >s New Tyneburg - Street - Southwest of big building (n, e). Hp:325 Fp:325 E:+0 >s New Tyneburg - Street - Southwest of big building (s, w, e). Hp:325 Fp:325 E:+0 >New Tyneburg - Police station (n). A Police officer. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >n e New Tyneburg - Street - Southwest of big building (s, w, e). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >s s New Tyneburg - Street - North of Starport (s, n). An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >New Tyneburg City - Starport (s, n). An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >press button enter shuttle launch # Lorance: ok, thanks for nothing. The shuttle Public5 has landed. Hp:325 Fp:325 E:+0 >A small Public transport ship (out). Hp:325 Fp:325 E:+0 >Flight computer: Leaving the Planet Ladriz, engaging repulsor-lifts. Hp:325 Fp:325 E:+0 >jump triton [BH] Lorance has had enough hunting for the day. Flight computer: Starting hyperjump to the Triton solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. The ship trembles violently. # Ergo: can I barow 1k The hyperjump engines roar in anticipation. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out Flight computer: Entering standard orbit around the planet Triton. Hp:325 Fp:325 E:+0 >Flight computer: We have landed on the Planet Triton. Hp:325 Fp:325 E:+0 >Starport - Space ship bay (w). The shuttle Public5 has landed here. A public ship summoning button. A time-table for Public Travelling. A fuel droid. Hp:325 Fp:325 E:+0 >w d se u n # Erica daydreams. Starport - Main hall (w, d, e). Hp:325 Fp:325 E:+0 >You enter an anti-gravity elevator and leave down. Starport - Parking-place (u, s, n, w, se). Hp:325 Fp:325 E:+0 >Surface - Base of Tritonia (u, nw, n, e). Hp:325 Fp:325 E:+0 >You enter an anti-gravity elevator and leave up. Tritonia - Floor 1 - Entrance (u, n, d). Hp:325 Fp:325 E:+0 >Tritonia - Floor 1 - Intersection Square (s, n, w, e). Mcbain the Smuggling Cartel Repossession Agent (Gamorrean). A Voter box. Hp:325 Fp:325 E:+0 >w Tritonia - Floor 1 - Shop (s, n, w, e). Adpiett the Interstellar Transport Commander (Human). An ammunition vending machine. A trashcan. Hp:325 Fp:325 E:+0 >w Tritonia - Floor 1 - HiFi department (e). Hp:325 Fp:325 E:+0 >e e e Tritonia - Floor 1 - Shop (s, n, w, e). Adpiett the Interstellar Transport Commander (Human). An ammunition vending machine. A trashcan. Hp:325 Fp:325 E:+0 >Tritonia - Floor 1 - Intersection Square (s, n, w, e). A Voter box. Hp:325 Fp:325 E:+0 >Tritonia - Floor 1 - Intersection Square (s, w). A Bottle collector dispenser. A bulletin board. Hp:325 Fp:325 E:+0 >la dispenser This is a bottle collector dispenser. If you type 'push button' you'll get a Bottle Collector v2.1. (ain't that cool!) This will cost you 50 credits however. Hp:325 Fp:325 E:+0 >press button You push the button, pay 50 credits and get a bottle collector. Hp:325 Fp:325 E:+0 >w s Tritonia - Floor 1 - Intersection Square (s, n, w, e). A Voter box. Hp:325 Fp:325 E:+0 >d Tritonia - Floor 1 - Entrance (u, n, d). Hp:325 Fp:325 E:+0 >nw You enter an anti-gravity elevator and leave down. Surface - Base of Tritonia (u, nw, n, e). Hp:325 Fp:325 E:+0 >u Starport - Parking-place (u, s, n, w, se). Hp:325 Fp:325 E:+0 >e You enter an anti-gravity elevator and go up. Starport - Main hall (w, d, e). Hp:325 Fp:325 E:+0 >Starport - Space ship bay (w). The shuttle Public5 has landed here. A public ship summoning button. A time-table for Public Travelling. A fuel droid. Hp:325 Fp:325 E:+0 >press button enter shuttle launch The shuttle Public5 is at your disposal. Hp:325 Fp:325 E:+0 >A small Public transport ship (out). Hp:325 Fp:325 E:+0 >Flight computer: Leaving the Planet Triton, engaging repulsor-lifts. Hp:325 Fp:325 E:+0 >jump ladriz # Gor: where can you buy ammo for the dl-44? Flight computer: Starting hyperjump to the Ladriz solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. find tata tata not found. Hp:325 Fp:325 E:+0 >The pitch of the hyperjump engines increases. The hyperjump engines roar in anticipation. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out Flight computer: Entering standard orbit around the planet Ladriz. Hp:325 Fp:325 E:+0 >Flight computer: We have landed on the Planet Ladriz. Hp:325 Fp:325 E:+0 >New Tyneburg City - Starport (s, n). The shuttle Public5 has landed here. The shuttle Public6 has landed here. An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >The shuttle Public5 lifts off towards the sky. n n New Tyneburg - Street - North of Starport (s, n). An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - Southwest of big building (s, w, e). Hp:325 Fp:325 E:+0 >w # Burnout: bye all New Tyneburg - Street - Southwest of big building (n, e). Hp:325 Fp:325 E:+0 >n n n New Tyneburg - Street - Northeast of big building (s, n, cafe). Lucky, a tough human civilian. Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northwest of big building (s, e). Hp:325 Fp:325 E:+0 >eh Aylia arrives from below. You descend into the darkness... Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >d d d You climb down into the darkness... Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (u, w). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >w w w w w Sullustan Catacombs - Tunnel (s, w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >w Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >w Sullustan Catacombs - Tunnel (w, e). A human militiaman. Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). A cave mutant. Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, e). Hp:325 Fp:325 E:+0 >s s s Sullustan Catacombs - Tunnel (s, n). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, n, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, n). A Sullustan guard. Hp:325 Fp:325 E:+0 >The Sullustan guard points his spore blaster at you. u u # Erica: is there anythign for a level 7 gal to kill on Honoghr You can't go in that direction. Hp:325 Fp:325 E:+0 >s You can't go in that direction. Hp:325 Fp:325 E:+0 >s Sullustan Catacombs - Tunnel (s, n, springs). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (u, n). Hp:325 Fp:325 E:+0 >u u Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >u Ather City - Street - Daj's House (s). The Daj. Hp:325 Fp:325 E:+0 >Daj mutters something about his homebrew going bad. give collector to daj The Daj laughs slightly as he takes his bottle collector and looks it over. The Daj says: Ok, you got my vote. Hp:325 Fp:325 E:+0 >Daj says: I don't have the right ingredients dangit! The Daj fumbles around with his homebrew and mutters. l Ather City - Street - Daj's House (s) This house is quite big considering it is home to a family of Sullustans. Daj and his family reside here most of the time but since the Catacombs have become a major area for crime and hooliganism, his family moved to a safer location... without him. Daj just sits around here all day by himself drinking beer and humming old war tunes. You also notice: The Daj. Hp:325 Fp:325 E:+0 >s Ather City - Street - Outside of Daj's House (s, w, e, house). Hp:325 Fp:325 E:+0 >w Ather City - Street - Outside Residential Sectors (s, n, w, e). Dord, the bankguard. Dord says: Uhh, hello there. Dord says: Uhh, hello there. ask dord about vote Dord says: That New Tyneburg paper would be a big help... Hp:325 Fp:325 E:+0 >Dord says: My name is Dord, how are you today? i A news pack A map of Mos Eisley A copy of the New Tyneburg Today A desert survival system (worn) A Sandtrooper helmet (worn) A Sandtrooper armour (worn) Gauntlet (worn) A black robe (worn) An AV-6 Backpack A Large Reptillian Scale A wrist Chronometer (worn) An official spaceship driving licence A platinum creditcard Hp:325 Fp:325 E:+0 >sell paperto dord Sell paper to who? Hp:325 Fp:325 E:+0 >sell paper to dord Dord doesn't look very interested in buying a paper. Hp:325 Fp:325 E:+0 >get paper from pack You can't do that. Dord says: They only let me break for lunch but they let me eat on the job. give paper to dord Dord beams proudly at you and declares to vote for you! Hp:325 Fp:325 E:+0 >Dord says: I am the bankguard. [}Ladriz{] Public Announcement: Don't forget about the election, cast your vote before Thu May 27 01:39:41 1999 Standard Intergalactic Time! Dord says: I am the bankguard. l Ather City - Street - Outside Residential Sectors (s, n, w, e) You are standing on a street that runs between the Ather City landing bays and the residential sectors that are located within. The residential sectors are located here. Many Sullustans seem to be loitering around here. All eyes are on you, however. To the north is the prestigious Bank of Ladriz (owned by the Aurorian Bank). You also notice: Dord, the bankguard. Hp:325 Fp:325 E:+0 >w Ather City - Residential Sectors (u, e). Gurna Tott, a Sullustan civilian. Hp:325 Fp:325 E:+0 >Gurna Tott says: We will make every man alive our dog! Hp:325 Fp:325 E:+0 >l Ather City - Residential Sectors (u, e) You are at the entrance to the main floor of Ather City, the Residential Sectors, Area 1. Anti-gravity lifts lead up to the Residential Sectors, Area 1-A. You smell dylidomide gas burners and an open-air sewage area nearby. Although this isn't the slummiest area of Ather City, it sure is the stinkiest. You also notice: Gurna Tott, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask tott about vote Gurna Tott says: Credits could do wonders for the SFRM. Hp:325 Fp:325 E:+0 >Gurna Tott smiles maniacally. Gurna tott leaves up. u Hp:325 Fp:325 E:+0 >You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Gurna Tott, a Sullustan civilian. Pirh Ohan, a Sullustan civilian. Hp:325 Fp:325 E:+0 >Gurna tott leaves down. Hp:325 Fp:325 E:+0 >d You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (u, e). Gurna Tott, a Sullustan civilian. Hp:325 Fp:325 E:+0 >Gurna Tott says: I am leader of the SFRM! Hear my words, ladies... la tott This Sullustan woman is Gurna Tott. She is a really really bad woman in Ather City because she is leader of the SFRM (Sullustan Feminist Rights Movement) and would gladly castrate every male she encounters. That guarded look in her eyes and butchy exterior says it all. Gurna tott is in a neutral mood. Her mood might change if you interact with her. Gurna tott is in good shape. Gurna tott is carrying: An SFRM cloak (worn) Hp:325 Fp:325 E:+0 >give 500 credits to tott Ok. Hp:325 Fp:325 E:+0 >Gurna tott looks at you with a smile. Gurna Tott starts to foam at the mouth. give 100 credits to tott Ok. Hp:325 Fp:325 E:+0 >Gurna Tott puts her fingers to her lips and goes: blblblblblblblblblbl. ask about vote There is no here! Hp:325 Fp:325 E:+0 >ask tott about vote Gurna Tott whispers: Well, the SFRM needs some funding. How about credits? Hp:325 Fp:325 E:+0 >Gurna tott leaves up. give 1000 credits to tott u There is no Tott here. Hp:325 Fp:325 E:+0 >You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Gurna Tott, a Sullustan civilian. Pirh Ohan, a Sullustan civilian. Hp:325 Fp:325 E:+0 >give 1000 credits to tott Gurna Tott says: Lsd, you have my vote! Ok. Hp:325 Fp:325 E:+0 >Gurna Tott eyes you curiously. Gurna Tott ignores you completely. Pirh ohan leaves north. ask pirh about vote There is no pirh here! Hp:325 Fp:325 E:+0 >n ask pirh about vote Ather City - Residential Sectors (s, n). Pirh Ohan, a Sullustan civilian. Hp:325 Fp:325 E:+0 >Pirh Ohan says: Find me a spear and then I will vote. Hp:325 Fp:325 E:+0 >s Ather City - Residential Sectors (n, d). Gurna Tott, a Sullustan civilian. Hp:325 Fp:325 E:+0 >d You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (u, e). Hp:325 Fp:325 E:+0 >e You make your way east away from the residential sectors... Ather City - Street - Outside Residential Sectors (s, n, w, e). Dord, the bankguard. Hp:325 Fp:325 E:+0 >e Ather City - Street - Outside of Daj's House (s, w, e, house). Hp:325 Fp:325 E:+0 >e Ather City - Street - Outside Residential Sectors (s, w, e, tavern). Hp:325 Fp:325 E:+0 >e Ather City - Residential Sectors (u, w). Yllk Veda, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask veda about vote Yllk Veda whispers: Well, my boys could use some sweets. Go find me some sweets... just one sweet, okay Hp:325 Fp:325 E:+0 >Yllk Veda says: My boys will be revolutionize the face of the Alliance. u Yllk Veda says: I am the Drill Sergeant of the New Republic local 10808. You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Throf Ujjo, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask ujjo about vote Throf Ujjo whispers: Well, credits are a good start. Hp:325 Fp:325 E:+0 >give 600 credits to ujjo Throf Ujjo beams proudly at you and declares to vote for you! Ok. Hp:325 Fp:325 E:+0 >Throf Ujjo looks at you with a smile. Yllk veda arrives from below. n Ather City - Residential Sectors (s). Hp:325 Fp:325 E:+0 >n s You can't go in that direction. Hp:325 Fp:325 E:+0 >d Ather City - Residential Sectors (n, d). Yllk Veda, a Sullustan civilian. Throf Ujjo, a Sullustan civilian. Hp:325 Fp:325 E:+0 >You enter an anti-gravity elevator and leave down. Ather City - Residential Sectors (u, w). Hp:325 Fp:325 E:+0 >w You make your way west away from the residential sectors... Ather City - Street - Outside Residential Sectors (s, w, e, tavern). Hp:325 Fp:325 E:+0 >s Ather City - Street - Outside Residential Sectors (n, w, e). Hp:325 Fp:325 E:+0 >e Ather City - Residential Sectors (u, w). Polte Inbb, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask inbb about vote Polte Inbb whispers: Well, credits are a good start. Hp:325 Fp:325 E:+0 >give 600 credits to ujjo There is no Ujjo here. Hp:325 Fp:325 E:+0 >give 600 credits to inbb Ok. Hp:325 Fp:325 E:+0 >Polte inbb says: Ohh that's nice of you. give 800 credits to inbb Polte Inbb says: Lsd, you have my vote! Ok. Hp:325 Fp:325 E:+0 >Polte Inbb is bored. l [}Ladriz{] Dcruze has entered the game. Ather City - Residential Sectors (u, w) You are at the entrance to the main floor of Ather City, the Residential Sectors, Area 4. Anti-gravity elevators lead up to the Residential Sectors, Area 4-A. From here, you can see almost all of Ather City's bright lights and traffic. It seems to be a rather large city but with a small town feeling to it. You also notice: Polte Inbb, a Sullustan civilian. Hp:325 Fp:325 E:+0 >w You make your way west away from the residential sectors... Ather City - Street - Outside Residential Sectors (n, w, e). Hp:325 Fp:325 E:+0 >e u Ather City - Residential Sectors (u, w). Polte Inbb, a Sullustan civilian. Hp:325 Fp:325 E:+0 >You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Oppal Jung, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask jung about vote Oppal Jung whispers: My lucky number is between 450 and 452. Guess. Oppal Jung says: You would be perfect for the lead in my next musical. Oppal Jung leaves north. give 452 credits to inbb There is no Inbb here. Hp:325 Fp:325 E:+0 >give 452 credits to jung There is no Jung here. Hp:325 Fp:325 E:+0 >n give 452 credits to jung Ather City - Residential Sectors (s). Oppal Jung, a Sullustan civilian. Hp:325 Fp:325 E:+0 >Oppal Jung beams proudly at you and declares to vote for you! Ok. Hp:325 Fp:325 E:+0 >Oppal Jung says: I am winner of four Galactic Globes. Oppal Jung looks at you with a smile. s Ather City - Residential Sectors (n, d). Hp:325 Fp:325 E:+0 >e You can't go in that direction. Hp:325 Fp:325 E:+0 >d You enter an anti-gravity elevator and leave down. Ather City - Residential Sectors (u, w). Polte Inbb, a Sullustan civilian. Hp:325 Fp:325 E:+0 >u You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Hp:325 Fp:325 E:+0 >n Ather City - Residential Sectors (s). Oppal Jung, a Sullustan civilian. Hp:325 Fp:325 E:+0 >w You can't go in that direction. Hp:325 Fp:325 E:+0 >s d Ather City - Residential Sectors (n, d). Hp:325 Fp:325 E:+0 >You enter an anti-gravity elevator and leave down. Ather City - Residential Sectors (u, w). Polte Inbb, a Sullustan civilian. Hp:325 Fp:325 E:+0 >w You make your way west away from the residential sectors... Ather City - Street - Outside Residential Sectors (n, w, e). Hp:325 Fp:325 E:+0 >w Ather City - Street - Intersection (s, n, w, e). Hp:325 Fp:325 E:+0 >w Ather City - Street - Outside Residential Sectors (n, w, e). Hp:325 Fp:325 E:+0 >w Ather City - Residential Sectors (u, e). Deddo Helk, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask helk about vote Deddo Helk says: Credits, the universal language. Hp:325 Fp:325 E:+0 >Deddo Helk says: Welcome to Druggieville, loser. Deddo Helk says: I sell anything to anybody... except you. Deddo Helk says: Go and be cool, man. Go get a tattoo. give 600 credits to helk Deddo Helk beams proudly at you and declares to vote for you! Ok. Hp:325 Fp:325 E:+0 >l Deddo helk gives you an encouraging smile. Ather City - Residential Sectors (u, e) You are at the entrance to the main floor of Ather City, the Residential Sectors, Area 2. Anti-gravity elevators lead up to the Residential Sectors, Area 2-A. Everything seems sterile although there are small pieces of litter blowing around. Some late stragglers move past and eye you warily. You also notice: Deddo Helk, a Sullustan civilian. Hp:325 Fp:325 E:+0 >Deddo Helk says: I've got stuff that'll make you fly high. u You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Feech, a Sullustan gang leader. Hp:325 Fp:325 E:+0 >ask feech about vote Feech says: Get me a hamburger and you'll get my fucking vote! Hp:325 Fp:325 E:+0 >n Ather City - Residential Sectors (s, n). Hp:325 Fp:325 E:+0 >w n You can't go in that direction. Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >w Ather City - Residential Sectors - Living Unit #3433 (e). Hp:325 Fp:325 E:+0 >e n Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors - Living Unit 2-B-1009 (s). Hp:325 Fp:325 E:+0 >s e e Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors - Living Unit #881 (w). Chul, a Sullustan carpenter. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >ask chul about vote You hear some EARTH-SHATTERING explosions. Mcbain blew up Triton! Chul says: How about giving me some money? Hp:325 Fp:325 E:+0 >A lot of dust and small pieces of Tritonian rock come falling down. ask chul about credits Ask chul about what? Hp:325 Fp:325 E:+0 >give 500 credits to chul Ok. Hp:325 Fp:325 E:+0 >give 500 credits to chul # Erica: now what if I'd bee on Triton when that happened? Chul, a sullustan carpenter says: You're such a nice person. Chul says: Thank you, Lsd. You have my vote. Ok. Hp:325 Fp:325 E:+0 >Chul ignores you completely. w Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >w Ather City - Residential Sectors - Living Unit #3433 (e). Hp:325 Fp:325 E:+0 >e s Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors (s, n). Hp:325 Fp:325 E:+0 >s Ather City - Residential Sectors (n, d). Hp:325 Fp:325 E:+0 >d You enter an anti-gravity elevator and leave down. Ather City - Residential Sectors (u, e). Feech, a Sullustan gang leader. Deddo Helk, a Sullustan civilian. Hp:325 Fp:325 E:+0 >e You make your way east away from the residential sectors... Ather City - Street - Outside Residential Sectors (n, w, e). Hp:325 Fp:325 E:+0 >n Ather City - Street - Outside Residential Sectors (s, n, w, e). Dord, the bankguard. Hp:325 Fp:325 E:+0 >w # Lordvader: You'd be dead, your character file purged Ather City - Residential Sectors (u, e). Hp:325 Fp:325 E:+0 >u You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Gurna Tott, a Sullustan civilian. Pirh Ohan, a Sullustan civilian. Hp:325 Fp:325 E:+0 >Gurna Tott eyes you curiously. n Ather City - Residential Sectors (s, n). Hp:325 Fp:325 E:+0 >n Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >w Ather City - Residential Sectors - Living Unit #1201 (e). Hp:325 Fp:325 E:+0 >e n Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors - Living Unit 2-B-1009 (s). Hp:325 Fp:325 E:+0 >s e Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors - Living Unit #4891 (w). Hp:325 Fp:325 E:+0 >w s Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >s Ather City - Residential Sectors (s, n). Hp:325 Fp:325 E:+0 >s Ather City - Residential Sectors (n, d). Gurna Tott, a Sullustan civilian. Pirh Ohan, a Sullustan civilian. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >d You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (u, e). Hp:325 Fp:325 E:+0 >e You make your way east away from the residential sectors... Ather City - Street - Outside Residential Sectors (s, n, w, e). Dord, the bankguard. Hp:325 Fp:325 E:+0 >n [}Ladriz{] Dcruze has left the game. Ather City - Street - Bank of Ladriz (s). Winly Piun, the bank proprietor. A wire machine. Hp:325 Fp:325 E:+0 >ask piun about vote Just say something like 'teller help' Hp:325 Fp:325 E:+0 >s Ather City - Street - Outside Residential Sectors (s, n, w, e). Dord, the bankguard. Hp:325 Fp:325 E:+0 >e e Dord says: Uhh, hello there. Ather City - Street - Outside of Daj's House (s, w, e, house). Hp:325 Fp:325 E:+0 >Ather City - Street - Outside Residential Sectors (s, w, e, tavern). Hp:325 Fp:325 E:+0 >s Ather City - Street - Outside Residential Sectors (n, w, e). Polte Inbb, a Sullustan civilian. Hp:325 Fp:325 E:+0 >s You can't go in that direction. Hp:325 Fp:325 E:+0 >e Ather City - Residential Sectors (u, w). Hp:325 Fp:325 E:+0 >u [sale] Fortesque: ac 2 helmet for sale You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Oppal Jung, a Sullustan civilian. Hp:325 Fp:325 E:+0 >n Ather City - Residential Sectors (s). Hp:325 Fp:325 E:+0 >s d Ather City - Residential Sectors (n, d). Oppal Jung, a Sullustan civilian. Hp:325 Fp:325 E:+0 >n You enter an anti-gravity elevator and leave down. Ather City - Residential Sectors (u, w). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >w n You make your way west away from the residential sectors... Ather City - Street - Outside Residential Sectors (n, w, e). Polte Inbb, a Sullustan civilian. Hp:325 Fp:325 E:+0 >Ather City - Street - Outside Residential Sectors (s, w, e, tavern). Hp:325 Fp:325 E:+0 >n # Erica: would I have had enough wraning to get off Ather City - Street - Tavern (out). Balthasar, the barkeeper. ask balthasar about vote Balthasar says: Hmm, I do miss the exotic liquors we had on Corsuscant. I heard of an Imperial planet not too far away from here, Triton I think was the name of it. They are said to have _excellent_ wine there. Bring me a bottle of Tritonian Wine and you will be the candidate for me! Hp:325 Fp:325 E:+0 >l Ather City - Street - Tavern (out) Welcome to Ather City's very own Tavern. This place seems unnervingly quiet. Tiled floor and a clean, polished marble countertop upon which your drinks are served act as nice surfaces making you feel comfortable and secure. The bar stools are tall with padded seats. You notice a chalkboard that reads: _____________A_T_H_E_R__C_I_T_Y__T_A_V_E_R_N___________ | | | 1) A Pint of Ladrizian beer.........13 credits | | 2) Ye Olde Vodka....................54 credits | | 3) Politician's Purge..............168 credits | |_____________________________________________________| All money to be paid upfront. Sorry, no tabs. Just drink. You also notice: Balthasar, the barkeeper. Hp:325 Fp:325 E:+0 >s Ather City - Street - Outside Residential Sectors (s, w, e, tavern). Hp:325 Fp:325 E:+0 >[sale] Fortesque: no sorry its was sold to me :) w Ather City - Street - Outside of Daj's House (s, w, e, house). Hp:325 Fp:325 E:+0 >w Ather City - Street - Outside Residential Sectors (s, n, w, e). Dord, the bankguard. Hp:325 Fp:325 E:+0 >e Ather City - Street - Outside of Daj's House (s, w, e, house). Hp:325 Fp:325 E:+0 >n Ather City - Street - Daj's House (s). The Daj. Hp:325 Fp:325 E:+0 >Daj mutters something about his homebrew going bad. enter catacombs You descend into the darkness... Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >d d d You climb down into the darkness... Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >d Sullustan Catacombs - Tunnel (u, n). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >n n Sullustan Catacombs - Tunnel (s, n, springs). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, n). A Sullustan guard. Hp:325 Fp:325 E:+0 >n Sullustan Catacombs - Tunnel (s, n, e). Hp:325 Fp:325 E:+0 >n n n Sullustan Catacombs - Tunnel (s, n). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, e). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >e e e e Sullustan Catacombs - Tunnel (w, e). A cave mutant. Hp:325 Fp:325 E:+0 >e Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >e e Sullustan Catacombs - Tunnel (w, e). A human militiaman. Hp:325 Fp:325 E:+0 >e Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (u, w). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >u u u [sale] Lordvader: blah, 3k ac2 helm then Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northwest of big building (s, e). Hp:325 Fp:325 E:+0 >s s s New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northeast of big building (s, n, cafe). Lucky, a tough human civilian. Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Southwest of big building (n, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Southwest of big building (s, w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >s s s New Tyneburg - Street - North of Starport (s, n). An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >New Tyneburg City - Starport (s, n). An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >New Tyneburg - Dester Ridge - Monument (n). Hp:325 Fp:325 E:+0 >n New Tyneburg City - Starport (s, n). An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >press button enter shuttle launch The shuttle Public1 has landed. Hp:325 Fp:325 E:+0 >A small Public transport ship (out). Hp:325 Fp:325 E:+0 >Flight computer: Leaving the Planet Ladriz, engaging repulsor-lifts. Hp:325 Fp:325 E:+0 >jump dan Flight computer: Starting hyperjump to the Dantooine solar system. Hp:325 Fp:325 E:+0 >score Exp: 2060027 Credits: 44282 HP: 325 [325] Force: 325 [325] Hp:325 Fp:325 E:+0 >The ship trembles. The ship trembles violently. The hyperjump engines roar in anticipation. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out Flight computer: Entering standard orbit around the planet Dantooine. Hp:325 Fp:325 E:+0 >Flight computer: We have landed on the Planet Dantooine. Hp:325 Fp:325 E:+0 >Dantooine space port (n, w, e). The shuttle Public1 has landed here. The Cruise Ship Insipid has landed here. A Cab pilot. A public ship summoning button. A time-table for the Insipid. A Fuel Droid. A welcome sign (UPDATED January 3, 1999). A ticket dispenser. Hp:325 Fp:325 E:+0 ># Adpiett has done it enough times to know press kobra go kobra The machine wishes you a pleasant day as you take your ticket. Hp:325 Fp:325 E:+0 >The droid checks your ticket. You enter the cab. An android cabdriver welcomes you as you take the passenger seat. A metallic voice announces: The destination will be Satellite Kobra. A space cab. Hp:325 Fp:325 E:+0 >The cab moves through deep space.... The droid driver looks at your shabby clothing and says: 'No chance in getting a nice tip from you, eh?' The cab moves through deep space.... You are relieved to get out of this tin can. You have reached Kobra. KoBra Space Station - Cab Station (w). A ticket dispenser > w u KoBra Space Station - Landing bays (u, s, n, w, d, e). A board for Space Combat discussions A pilot statistics monitor. Hp:325 Fp:325 E:+0 >You ascend the plasteel stairway to the next level... Kobra Space Station - Central Control (u, s, n, w, d, e). 100 Stamina Logbook A bulletin board for discussing the latest Star Wars Movies. A monitor Hp:325 Fp:325 E:+0 >s KoBra Space Station - Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >s s KoBra Space Station - Intersection (s, n, w, e). Hp:325 Fp:325 E:+0 >KoBra Space Station - Cantina (u, n). A bulletin board for fortune cookies Harry, the Bouncer Wedge, the bartender Hp:325 Fp:325 E:+0 >buy hamburger You pay 170 credits for a hamburger. Wedge grabs a hamburger from a hot plate, puts it on a piece of bread and starts adding all kinds of stuff to it. You can't wait to sink your teeth into it. Hp:325 Fp:325 E:+0 >n n KoBra Space Station - Intersection (s, n, w, e). Hp:325 Fp:325 E:+0 >n KoBra Space Station - Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >d Kobra Space Station - Central Control (u, s, n, w, d, e). 100 Stamina Logbook A bulletin board for discussing the latest Star Wars Movies. A monitor Hp:325 Fp:325 E:+0 >You descend to the next level... KoBra Space Station - Landing bays (u, s, n, w, d, e). A board for Space Combat discussions A pilot statistics monitor. Hp:325 Fp:325 E:+0 >w KoBra Space Station - docking bays (e). An R2D2 unit A time-table A public ship summoning button Hp:325 Fp:325 E:+0 >press button enter shuttle launch The Public2 has docked to gate 1. Hp:325 Fp:325 E:+0 >You enter gate 1 A small Public transport ship (out). Hp:325 Fp:325 E:+0 >Flight computer: Leaving KoBra Space Station, engaging impulse power. jump baku Flight computer: Starting hyperjump to the Baku solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. The pitch of the hyperjump engines increases. The ship shakes heavily, almost knocking you to the floor. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out Flight computer: Entering standard orbit around the planet Baku. Hp:325 Fp:325 E:+0 >Flight computer: We have landed on the Planet Baku. Hp:325 Fp:325 E:+0 >Bakutown - New Starport-Complex (out). The shuttle Public2 has landed here. The light freighter Korben has landed here. A Cab pilot. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >n Bakutown - Ringway - Southeast of statue (n, w, cylinder). An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >w Bakutown - Ringway - South of statue (w, e, shop). Hp:325 Fp:325 E:+0 >w Bakutown - Ringway - Southwest of statue (n, e, school). A Baku policewoman. Hp:325 Fp:325 E:+0 >Policewoman says: I'm untouchable. w You can't go in that direction. Hp:325 Fp:325 E:+0 >n Bakutown - Ringway - West of statue (s, n, station). A beggar. Hp:325 Fp:325 E:+0 >n Bakutown - Ringway - Northwest of Statue (s, n, e, pub). Hp:325 Fp:325 E:+0 >n Bakutown - Wagonstation 1 (s). Hp:325 Fp:325 E:+0 >n You can't go in that direction. Hp:325 Fp:325 E:+0 >enter wagon You jump on the wagon. The wagon starts to move upwards along the cable. The Highlands - Sitting in a cable-wagon. Hp:325 Fp:325 E:+0 > You feel somehow nervous as the wagon passes the dark castle on its way. Finally you can see the wagon-connection where this trip will end. The wagon reaches the connection and stops. You jump off the wagon. The Highlands - Wagonstation 2 (e). A tourist. [BH] Kagato stalks into the mud. la tourist You can easily see that this tourist has come from far away only to check out this planet. The tourist is in good shape. Tourist is carrying: Some sweets A holo-camera [}Ladriz{] Hindmost has entered the game. steal sweets from tourist You steal the sweets. steal camera from tourist Hp:325 Fp:325 E:+0 >steal camera from tourist You are caught! You hit Tourist very hard. Tourist died. The corpse of the tourist falls to the ground. You killed Tourist. get all from corpse A holo-camera: Ok. Hp:325 Fp:325 E:+223 >enter wagon You jump on the wagon. The wagon starts to move downwards along the cable. The Highlands - Sitting in a cable-wagon. Hp:325 Fp:325 E:+0 >put camera in bag i Ok. Hp:325 Fp:325 E:+0 > Some sweets A hamburger A news pack A map of Mos Eisley A desert survival system (worn) A Sandtrooper helmet (worn) A Sandtrooper armour (worn) Gauntlet (worn) A black robe (worn) An AV-6 Backpack A Large Reptillian Scale A wrist Chronometer (worn) An official spaceship driving licence A platinum creditcard Hp:325 Fp:325 E:+0 > You feel somehow nervous as the wagon passes the dark castle on its way. la pack This is a standard news pack given out by newspaper companies to their sellers. It was made to be easy to carry and conveinant to store. It has a small protection device attached to the side that you better take a closer look at. Currently the pack contains 3 copies of the New Tyneburg Today. There is also a small set of instructions written on the side of the pack. Hp:325 Fp:325 E:+0 > Finally you can see the wagon-connection where this trip will end. la inctructions There is no inctructions here. Hp:325 Fp:325 E:+0 > The wagon reaches the connection and stops. You jump off the wagon. Bakutown - Wagonstation 1 (s). la instructions It looks like you can read them. Hp:325 Fp:325 E:+0 >s s Bakutown - Ringway - Northwest of Statue (s, n, e, pub). Hp:325 Fp:325 E:+0 >Bakutown - Ringway - West of statue (s, n, station). A beggar. Hp:325 Fp:325 E:+0 >s Bakutown - Ringway - Southwest of statue (n, e, school). Hp:325 Fp:325 E:+0 >e e Bakutown - Ringway - South of statue (w, e, shop). Hp:325 Fp:325 E:+0 >Bakutown - Ringway - Southeast of statue (n, w, cylinder). An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >e You can't go in that direction. Hp:325 Fp:325 E:+0 >s Bakutown - New Starport-Complex (out). The shuttle Public2 has landed here. The light freighter Korben has landed here. A Cab pilot. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >press button enter shuttle launch The shuttle Public2 is at your disposal. Hp:325 Fp:325 E:+0 >A small Public transport ship (out). Hp:325 Fp:325 E:+0 >Flight computer: Leaving the Planet Baku, engaging repulsor-lifts. Hp:325 Fp:325 E:+0 >jump ladriz Flight computer: We don't have enough fuel to hyperjump to that system. jump ukio Hp:325 Fp:325 E:+0 >Flight computer: Starting hyperjump to the Ukio solar system. Hp:325 Fp:325 E:+0 >The ship trembles. aboty What ? Hp:325 Fp:325 E:+0 >abort Flight computer: Aborting hyperjump. Hp:325 Fp:325 E:+0 >jump zone Flight computer: We don't have enough fuel to hyperjump to that system. Hp:325 Fp:325 E:+0 >[}Ladriz{] Mcbain lost link. jump ukio Flight computer: Starting hyperjump to the Ukio solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. Chronometer: Accomplishing periodic proficiency check. The Chronometer checks your proficiency and experience... Chronometer: You have not broken any records so far... The pitch of the hyperjump engines increases. [}Ladriz{] Hindmost lost link. The hyperjump engines roar in anticipation. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land launch jump zone Flight computer: Entering standard orbit around the planet Ukio. Hp:325 Fp:325 E:+0 >Ukio landing control: Permission granted to land in bay 21. The ship lands smoothly in the middle of the bay. Hp:325 Fp:325 E:+0 >Ukio landing control: Ok for takeoff, shuttle Public2. Ship is launched. Engaging impulse power. Hp:325 Fp:325 E:+0 >Flight computer: Starting hyperjump to the Zone solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. The ship trembles violently. i Some sweets A hamburger A news pack A map of Mos Eisley A desert survival system (worn) A Sandtrooper helmet (worn) A Sandtrooper armour (worn) Gauntlet (worn) A black robe (worn) An AV-6 Backpack A Large Reptillian Scale A wrist Chronometer (worn) An official spaceship driving licence A platinum creditcard Hp:325 Fp:325 E:+0 >The ship shakes heavily, almost knocking you to the floor. put map in bag Ok. Hp:325 Fp:325 E:+0 >Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out Flight computer: Entering standard orbit around the planet Zone. Hp:325 Fp:325 E:+0 >The repulsors ignite - you touch down softly. Hp:325 Fp:325 E:+0 >Zone 4 Space Port (d). The shuttle Public2 has landed here The Cruise Ship Insipid has landed here The light freighter Mcbain has landed here The YT-1300 Brutus-2 has landed here The light freighter Thalin has landed here The light freighter Drifter has landed here An Imperial time-table for the pending Alliance annihilation Nefta the fuel cyborg A public ship summoning button A ticket dispenser Hp:325 Fp:325 E:+0 >d w A dull Imperial voice welcomes you. Zone 4 Commercial Sector (u, n, w, e, booth). An adorn dispenser The Zone 6 Kills Monitor Peejay the Galactic Explorer (Human) Hp:325 Fp:325 E:+0 >You head to the station. Transport-Station. Zone 4 (e). An Inter-zonal transporter Hp:325 Fp:325 E:+0 >enter transporter You enter the transporter. The Interzonal Transporter (out). Hp:325 Fp:325 E:+0 >press button 5 You push button 5 ... You hear the roaring of the propulsion engines ... Hp:325 Fp:325 E:+0 >The hyper-propulsion transporter starts up and then it stops abruptly. You fall off of the transporter and land on Zone 5. Zone 5 subway room (u). An Inter-zonal transporter u You leave up. Entrance to METRO station (s, n, w, d, e). Hp:325 Fp:325 E:+0 >n A newly-paved road (nw, s, w, e, ne). An Imperial Soldier (serving the Dark Side) A cyberball game (almost starting) Hp:325 Fp:325 E:+0 >nw The room goes silent for an instant as you enter. An Imperial pub (e, se). Gaks the Bounty Hunter (dejected to the Dark Side) A Bottle-Point (tm) Hp:325 Fp:325 E:+0 >l The low hum of conversation resumes, as if you didn't exist. An Imperial pub. This place is crawling with Imperial troops, lounging around and drinking free wine. The wine is only free to members of the Zone5 Occupancy Corps, however, so a list hangs on the wall for outsider prices. The bar is spotless, as the bartender usually likes it. Prices have been slashed due to recent Imperial victories. It is best to be friendly with the Imperials here. There are two obvious exits: east, southeast. Gaks the Bounty Hunter (dejected to the Dark Side) A Bottle-Point (tm) Hp:325 Fp:325 E:+0 >e One trooper glances at you suspiciously, and then ignores you completely. Casino hall (sw, w). The Gambler An Ultra-Craps machine Hp:325 Fp:325 E:+0 >w The room goes silent for an instant as you enter. An Imperial pub (e, se). Gaks the Bounty Hunter (dejected to the Dark Side) A Bottle-Point (tm) Hp:325 Fp:325 E:+0 >sw You can't go in that direction. Hp:325 Fp:325 E:+0 >se The low hum of conversation resumes, as if you didn't exist. A newly-paved road (nw, s, w, e, ne). An Imperial Soldier (serving the Dark Side) A cyberball game (almost starting) Hp:325 Fp:325 E:+0 >ne One trooper glances at you suspiciously, and then ignores you completely. Casino hall (sw, w). The Gambler An Ultra-Craps machine Hp:325 Fp:325 E:+0 >w The room goes silent for an instant as you enter. An Imperial pub (e, se). Gaks the Bounty Hunter (dejected to the Dark Side) A Bottle-Point (tm) Hp:325 Fp:325 E:+0 >The low hum of conversation resumes, as if you didn't exist. l An Imperial pub. This place is crawling with Imperial troops, lounging around and drinking free wine. The wine is only free to members of the Zone5 Occupancy Corps, however, so a list hangs on the wall for outsider prices. The bar is spotless, as the bartender usually likes it. Prices have been slashed due to recent Imperial victories. It is best to be friendly with the Imperials here. There are two obvious exits: east, southeast. Gaks the Bounty Hunter (dejected to the Dark Side) A Bottle-Point (tm) Hp:325 Fp:325 E:+0 >[}Ladriz{] Reno has entered the game. la bar It's kept meticulously clean. The last barkeep to leave it dirty died of asphyxiation. Hp:325 Fp:325 E:+0 >la list For best results, try to read it. Hp:325 Fp:325 E:+0 >read list We serve the following to outsiders: -------------------------------------------------- lush-brand alderaan Wine...............45 cr imported brockian ultra-naramana Juice..175 cr -------------------------------------------------- Just Order something and get the hell out. Hp:325 Fp:325 E:+0 >buy juice [sale] Reno: anything for sale? :) You pay 175 credits and get a juice. Hp:325 Fp:325 E:+0 >se A newly-paved road (nw, s, w, e, ne). An Imperial Soldier (serving the Dark Side) A cyberball game (almost starting) Hp:325 Fp:325 E:+0 >s Entrance to METRO station (s, n, w, d, e). Hp:325 Fp:325 E:+0 >d Zone 5 subway room (u). An Inter-zonal transporter Hp:325 Fp:325 E:+0 >enter transporter You enter the transporter. The Interzonal Transporter (out). Hp:325 Fp:325 E:+0 >press button 4 You push button 4 ... You hear the roaring of the propulsion engines ... Hp:325 Fp:325 E:+0 >The hyper-propulsion transporter starts up and then it stops abruptly. You fall off of the transporter and land on Zone 4. Transport-Station. Zone 4 (e). An Inter-zonal transporter e u You stroll back into the commercial sector. A dull Imperial voice welcomes you. Zone 4 Commercial Sector (u, n, w, e, booth). An adorn dispenser The Zone 6 Kills Monitor Peejay the Galactic Explorer (Human) Hp:325 Fp:325 E:+0 >You ascend to the noisy spacebay. Zone 4 Space Port (d). The shuttle Public2 has landed here The light freighter Mcbain has landed here The YT-1300 Brutus-2 has landed here The light freighter Thalin has landed here The light freighter Drifter has landed here An Imperial time-table for the pending Alliance annihilation Nefta the fuel cyborg A public ship summoning button A ticket dispenser Hp:325 Fp:325 E:+0 >press button enter shuttle launch The shuttle Public2 is at your disposal. Hp:325 Fp:325 E:+0 >A small Public transport ship (out). Hp:325 Fp:325 E:+0 >The sublight engines kick on as you leave this planet. Hp:325 Fp:325 E:+0 >jump ladriz Flight computer: Starting hyperjump to the Ladriz solar system. Hp:325 Fp:325 E:+0 >The hyperjump engines hum softly. Hp:325 Fp:325 E:+0 >The pitch of the hyperjump engines increases. The ship shakes heavily, almost knocking you to the floor. Flight computer: Engaging hyperjump. Flight computer: Hyperjump completed. orbit land out [}Ladriz{] Public Announcement: Don't forget about the election, cast your vote before Thu May 27 01:39:41 1999 Standard Intergalactic Time! Flight computer: Entering standard orbit around the planet Ladriz. Hp:325 Fp:325 E:+0 >Flight computer: We have landed on the Planet Ladriz. Hp:325 Fp:325 E:+0 >New Tyneburg City - Starport (s, n). The shuttle Public2 has landed here. An AL-327 fuel pump. A Large Welcome Sign. A public ship summoning button. A power tap. Hp:325 Fp:325 E:+0 >read instructions Thanks you for choosing to be a New Tyneburg Today carrier! To complete your duty fully, simply go around shouting some of our headlines and try to get customer's interest in buying out paper. They copies cost 150 credits each. To sell a copy to to someone, simply . When the pack is empty it will automatically transmit a message to our offices on Ladriz about your feat. It will also automatically collect the money you get from selling our papers. Good luck! Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - North of Starport (s, n). An Intersolar PantoCab dispenser. Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Southeast of big building (w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Near Eastern Gates (n, w, gates). Corinne Weagle, a human civilian. Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - City Gates (w, e). A Ladriz Royal Guard. Hp:325 Fp:325 E:+0 >ask guard about vote The guard looks stiffy at you and says: For my vote you must bring me some juice. I get rather thirsty here. Hp:325 Fp:325 E:+0 >give juice to guard The guard nods stiffy at you and pledges his support. Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - Near Eastern Gates (n, w, gates). Corinne Weagle, a human civilian. Hp:325 Fp:325 E:+0 >w w New Tyneburg - Street - Southeast of big building (w, e). Hp:325 Fp:325 E:+0 >New Tyneburg - Street - South of big building (s, w, e, customs). Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - Southwest of big building (s, w, e). Hp:325 Fp:325 E:+0 >n n You can't go in that direction. Hp:325 Fp:325 E:+0 >w You can't go in that direction. Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - Southwest of big building (n, e). Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - Northeast of big building (s, n, cafe). Lucky, a tough human civilian. Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northeast of big building (s, n). Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - Northwest of big building (s, e). Hp:325 Fp:325 E:+0 >eh You descend into the darkness... Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >d d d d You climb down into the darkness... Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (u, w). Hp:325 Fp:325 E:+0 >w You can't go in that direction. Hp:325 Fp:325 E:+0 >w w You can't go in that direction. Hp:325 Fp:325 E:+0 >w Sullustan Catacombs - Tunnel (s, w, e). Hp:325 Fp:325 E:+0 >w Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). A human militiaman. Hp:325 Fp:325 E:+0 >w w Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). A cave mutant. Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, e). Hp:325 Fp:325 E:+0 >s s Sullustan Catacombs - Tunnel (s, n). Hp:325 Fp:325 E:+0 >s Sullustan Catacombs - Tunnel (s, n, e). Hp:325 Fp:325 E:+0 >s Sullustan Catacombs - Tunnel (s, n). A Sullustan guard. Hp:325 Fp:325 E:+0 >u u Sullustan Catacombs - Tunnel (s, n, springs). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >s s u Sullustan Catacombs - Tunnel (u, n). Hp:325 Fp:325 E:+0 >u You can't go in that direction. Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >u Ather City - Street - Daj's House (s). The Daj. Hp:325 Fp:325 E:+0 >s Ather City - Street - Outside of Daj's House (s, w, e, house). Hp:325 Fp:325 E:+0 >e Ather City - Street - Outside Residential Sectors (s, w, e, tavern). Hp:325 Fp:325 E:+0 >n Ather City - Street - Tavern (out). Balthasar, the barkeeper. Hp:325 Fp:325 E:+0 >s e Ather City - Street - Outside Residential Sectors (s, w, e, tavern). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors (u, w). Hp:325 Fp:325 E:+0 >u You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Throf Ujjo, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask ujjo about vote Throf Ujjo says: Lsd of course! Isn't everyone? Hp:325 Fp:325 E:+0 >n Ather City - Residential Sectors (s). Yllk Veda, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask veda about vote Yllk Veda says: Find me one sweet and my vote is yours. Hp:325 Fp:325 E:+0 >give sweets to veda Yllk Veda says: Lsd, you have my vote! Hp:325 Fp:325 E:+0 >Yllk Veda says: My boys will be revolutionize the face of the Alliance. s s Ather City - Residential Sectors (n, d). Throf Ujjo, a Sullustan civilian. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >d Yllk veda arrives from the north. You enter an anti-gravity elevator and leave down. Ather City - Residential Sectors (u, w). Hp:325 Fp:325 E:+0 >w You make your way west away from the residential sectors... Ather City - Street - Outside Residential Sectors (s, w, e, tavern). Hp:325 Fp:325 E:+0 >s Ather City - Street - Outside Residential Sectors (n, w, e). Polte Inbb, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask inbb about vote Polte Inbb says: Lsd of course! Isn't everyone? Hp:325 Fp:325 E:+0 >e Ather City - Residential Sectors (u, w). Hp:325 Fp:325 E:+0 >u You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Hp:325 Fp:325 E:+0 >n Ather City - Residential Sectors (s). Oppal Jung, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask jung about vote Oppal Jung says: I have decided to vote for Lsd, that is the best choice. Hp:325 Fp:325 E:+0 >s d Ather City - Residential Sectors (n, d). Hp:325 Fp:325 E:+0 >You enter an anti-gravity elevator and leave down. Ather City - Residential Sectors (u, w). Hp:325 Fp:325 E:+0 >w s You make your way west away from the residential sectors... Ather City - Street - Outside Residential Sectors (n, w, e). Polte Inbb, a Sullustan civilian. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >w Ather City - Street - Intersection (s, n, w, e). Hp:325 Fp:325 E:+0 >s Ather City - Street - Main Street (s, n). Hp:325 Fp:325 E:+0 >s Ather City - Street - Main Street (s, n, d). Galid Gopp, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask gopp about vote Galid Gopp grins and says: How about some money? Hp:325 Fp:325 E:+0 >give 500 credits to gopp Galid Gopp says: My vote is yours. Ok. Hp:325 Fp:325 E:+0 >Galid gopp says: You're such a nice person. s Ather City - Starport (n). A public ship summoning button. A Large Welcome Sign. Hp:325 Fp:325 E:+0 >n Ather City - Street - Main Street (s, n, d). Galid Gopp, a Sullustan civilian. Hp:325 Fp:325 E:+0 >n Ather City - Street - Main Street (s, n). Hp:325 Fp:325 E:+0 >w n You can't go in that direction. Hp:325 Fp:325 E:+0 >Ather City - Street - Intersection (s, n, w, e). Hp:325 Fp:325 E:+0 >w Ather City - Street - Outside Residential Sectors (n, w, e). Hp:325 Fp:325 E:+0 >s w You can't go in that direction. Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors (u, e). Deddo Helk, a Sullustan civilian. Hp:325 Fp:325 E:+0 >ask helk about vote Deddo Helk says: I have decided to vote for Lsd, that is the best choice. Hp:325 Fp:325 E:+0 >u You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Hp:325 Fp:325 E:+0 >n Ather City - Residential Sectors (s, n). Feech, a Sullustan gang leader. Hp:325 Fp:325 E:+0 >ask feech about vote Feech grins and says: A hamburger, man. One hamburger for me. Hp:325 Fp:325 E:+0 >give hamburger to feech Feech says: Lsd, you have my vote! Hp:325 Fp:325 E:+0 >n Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >w Ather City - Residential Sectors - Living Unit #3433 (e). Hp:325 Fp:325 E:+0 >e n Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors - Living Unit 2-B-1009 (s). Hp:325 Fp:325 E:+0 >s e w Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors - Living Unit #881 (w). Chul, a Sullustan carpenter. Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >e Ather City - Residential Sectors - Living Unit #881 (w). Chul, a Sullustan carpenter. Hp:325 Fp:325 E:+0 >aec chul What ? Hp:325 Fp:325 E:+0 >ask chul about vote Chul says: I am going to vote for Lsd, I think. Hp:325 Fp:325 E:+0 >w s s Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors (s, n). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors (n, d). Feech, a Sullustan gang leader. Hp:325 Fp:325 E:+0 >d You enter an anti-gravity elevator and leave down. Ather City - Residential Sectors (u, e). Deddo Helk, a Sullustan civilian. Hp:325 Fp:325 E:+0 >e You make your way east away from the residential sectors... Ather City - Street - Outside Residential Sectors (n, w, e). Hp:325 Fp:325 E:+0 >n Ather City - Street - Outside Residential Sectors (s, n, w, e). Dord, the bankguard. ask dord about vote Dord says: Lsd of course! Isn't everyone? Hp:325 Fp:325 E:+0 >w Ather City - Residential Sectors (u, e). Gurna Tott, a Sullustan civilian. ask tott about vote Gurna Tott says: Lsd of course! Isn't everyone? Hp:325 Fp:325 E:+0 >u Gurna Tott whispers to you: It has been a bad year for the SFRM. We need funding... You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (n, d). Hp:325 Fp:325 E:+0 >n Ather City - Residential Sectors (s, n). Pirh Ohan, a Sullustan civilian. ask ohan about vote Pirh Ohan says: Get me a spear and then I'll vote for you, okay? n Ather City - Residential Sectors (s, n, w, e). w Ather City - Residential Sectors - Living Unit #1201 (e). Hp:325 Fp:325 E:+0 >e n Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors - Living Unit 2-B-1009 (s). Hp:325 Fp:325 E:+0 >s e Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors - Living Unit #4891 (w). Hp:325 Fp:325 E:+0 >w s Ather City - Residential Sectors (s, n, w, e). Hp:325 Fp:325 E:+0 >s Ather City - Residential Sectors (s, n). Hp:325 Fp:325 E:+0 >Ather City - Residential Sectors (n, d). Gurna Tott, a Sullustan civilian. Hp:325 Fp:325 E:+0 >d Gurna Tott whispers to you: It has been a bad year for the SFRM. We need funding... You enter an anti-gravity elevator and leave up. Ather City - Residential Sectors (u, e). Pirh Ohan, a Sullustan civilian. Hp:325 Fp:325 E:+0 >e Gurna tott arrives from above. You make your way east away from the residential sectors... Ather City - Street - Outside Residential Sectors (s, n, w, e). Dord, the bankguard. Hp:325 Fp:325 E:+0 >e Ather City - Street - Outside of Daj's House (s, w, e, house). Hp:325 Fp:325 E:+0 >s Ather City - Street - Intersection (s, n, w, e). Polte Inbb, a Sullustan civilian. Hp:325 Fp:325 E:+0 >n e Ather City - Street - Outside of Daj's House (s, w, e, house). Hp:325 Fp:325 E:+0 >Ather City - Street - Outside Residential Sectors (s, w, e, tavern). Hp:325 Fp:325 E:+0 >w Ather City - Street - Outside of Daj's House (s, w, e, house). Hp:325 Fp:325 E:+0 >s Ather City - Street - Intersection (s, n, w, e). Polte Inbb, a Sullustan civilian. Hp:325 Fp:325 E:+0 >s Ather City - Street - Main Street (s, n). Hp:325 Fp:325 E:+0 >s Ather City - Street - Main Street (s, n, d). Galid Gopp, a Sullustan civilian. Hp:325 Fp:325 E:+0 >d Ather City - The Old Sewers (u, s, n, w). Hp:325 Fp:325 E:+0 >s Ather City - The Old Sewers (s, n). Hp:325 Fp:325 E:+0 >s Ather City - The Old Sewers (s, n). A sewer bandit. The sewer bandit says: Wanna wrestle? The sewer bandit says: Wanna wrestle? ask bandit about vote The sewer bandit says: I could use some money since I have none. Hp:325 Fp:325 E:+0 >give 500 credits to bandit The sewer bandit says: Thank you, sir. You have my vote. Ok. Hp:325 Fp:325 E:+0 >Sewer bandit looks at you with a smile. s Ather City - The Old Sewers (n, door). Hettle, a sewer cannibal. Hp:325 Fp:325 E:+0 >ask hettle about vote Hettle drools and says: Bring me a corpse and my vote is yours. Hp:325 Fp:325 E:+0 >door You throw back the wooden door and stride in... Ather City - The Old Sewers - Cannibals' Hideout (n). Master Rufus, a former Imperial ISO Agent. Hp:325 Fp:325 E:+0 >ask rufus about vote Rufus says: How about giving me some money? Hp:325 Fp:325 E:+0 >give 500 credits to rufus Rufus says: Thank you, Lsd. You have my vote. Ok. Hp:325 Fp:325 E:+0 >Rufus says: You're such a nice person. n Ather City - The Old Sewers (n, door). Hettle, a sewer cannibal. Hp:325 Fp:325 E:+0 >n Ather City - The Old Sewers (s, n). A sewer bandit. Hp:325 Fp:325 E:+0 >n Ather City - The Old Sewers (s, n). Hp:325 Fp:325 E:+0 >n Ather City - The Old Sewers (u, s, n, w). Hp:325 Fp:325 E:+0 >w Ather City - The Old Sewers (w, e). Hp:325 Fp:325 E:+0 >w Ather City - The Old Sewers (e). Hp:325 Fp:325 E:+0 >e n Ather City - The Old Sewers (w, e). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >e Ather City - The Old Sewers (u, s, n, w). Hp:325 Fp:325 E:+0 >n Ather City - The Old Sewers (s, n). Hp:325 Fp:325 E:+0 >n Ather City - The Old Sewers (s, n, e). Edenp Illok, the toftsman. Hp:325 Fp:325 E:+0 >[}Ladriz{] Bith has entered the game. Hp:325 Fp:325 E:+0 >ask illok about vote Edenp Illok says: There's a rather nice silver ring I've heard about that can be found on Baku. Bring it to me and you can have my vote. Hp:325 Fp:325 E:+0 >l Ather City - The Old Sewers (s, n, e) You are standing waist-deep in what appears to be a slow-moving river of human waste, feces, urine and garbage. Down here, the smell is just awful. The clinking noise continues to the north while the sounds of falling water come from the east. The pipes also continue to the north. You also notice: Edenp Illok, the toftsman. Hp:325 Fp:325 E:+0 >s Ather City - The Old Sewers (s, n). Hp:325 Fp:325 E:+0 >s Ather City - The Old Sewers (u, s, n, w). Hp:325 Fp:325 E:+0 >n n Ather City - The Old Sewers (s, n). Hp:325 Fp:325 E:+0 >Ather City - The Old Sewers (s, n, e). Edenp Illok, the toftsman. Hp:325 Fp:325 E:+0 >n Ather City - The Old Sewers - Smugglers' Warehouse (s). Sed Pliv, the Smuggler. Hp:325 Fp:325 E:+0 >ask sed about vote Sed Pliv says: Enough. Hand over 1k and I'll vote for ya. Hp:325 Fp:325 E:+0 >give 1000 credits to sed Sed Pliv says: Thank you, Lsd. You have my vote. Ok. Hp:325 Fp:325 E:+0 >Sed pliv gives you an encouraging smile. s e Ather City - The Old Sewers (s, n, e). Edenp Illok, the toftsman. Hp:325 Fp:325 E:+0 >Ather City - The Old Sewers - Sewage Waterfall (w). Hp:325 Fp:325 E:+0 >u You can't go in that direction. Hp:325 Fp:325 E:+0 >w s Ather City - The Old Sewers (s, n, e). Edenp Illok, the toftsman. Hp:325 Fp:325 E:+0 >Ather City - The Old Sewers (s, n). Hp:325 Fp:325 E:+0 >s Ather City - The Old Sewers (u, s, n, w). Hp:325 Fp:325 E:+0 >u Ather City - Street - Main Street (s, n, d). Galid Gopp, a Sullustan civilian. Hp:325 Fp:325 E:+0 >w You can't go in that direction. Hp:325 Fp:325 E:+0 >s Ather City - Starport (n). A public ship summoning button. A Large Welcome Sign. Hp:325 Fp:325 E:+0 >s You can't go in that direction. Hp:325 Fp:325 E:+0 >n Ather City - Street - Main Street (s, n, d). Galid Gopp, a Sullustan civilian. Hp:325 Fp:325 E:+0 >w You can't go in that direction. Hp:325 Fp:325 E:+0 >n Ather City - Street - Main Street (s, n). Hp:325 Fp:325 E:+0 >n n Ather City - Street - Intersection (s, n, w, e). Hp:325 Fp:325 E:+0 >Ather City - Street - Outside of Daj's House (s, w, e, house). Hp:325 Fp:325 E:+0 >w Ather City - Street - Outside Residential Sectors (s, n, w, e). Pirh Ohan, a Sullustan civilian. Dord, the bankguard. Hp:325 Fp:325 E:+0 >e n Ather City - Street - Outside of Daj's House (s, w, e, house). Hp:325 Fp:325 E:+0 >Ather City - Street - Daj's House (s). The Daj. enter catacombs You descend into the darkness... Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >d d d You climb down into the darkness... Sullustan Catacombs - Inside a plasteel hatch (u, ladder). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (u, n). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >n n Sullustan Catacombs - Tunnel (s, n, springs). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, n). A Sullustan guard. Hp:325 Fp:325 E:+0 >[sale] Fortesque: 2k n Sullustan Catacombs - Tunnel (s, n, e). Hp:325 Fp:325 E:+0 >n n n Sullustan Catacombs - Tunnel (s, n). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (s, e). Hp:325 Fp:325 E:+0 >n You can't go in that direction. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >e e e Sullustan Catacombs - Tunnel (w, e). A cave mutant. Hp:325 Fp:325 E:+0 >e Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >e Sullustan Catacombs - Tunnel (w, e). A human militiaman. Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (w, e). Hp:325 Fp:325 E:+0 >e e Sullustan Catacombs - Tunnel (s, w, e). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Tunnel (u, w). Hp:325 Fp:325 E:+0 >u u Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >Sullustan Catacombs - Inside the rusty hatch (u, ladder). Hp:325 Fp:325 E:+0 >e You can't go in that direction. Hp:325 Fp:325 E:+0 >u u New Tyneburg - Street - Northwest of big building (s, e). Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Northwest of big building (w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:325 E:+0 >n New Tyneburg - Trey's Shop (out). Trey the shopkeeper. A trashcan. Hp:325 Fp:325 E:+0 >s s New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:325 E:+0 >New Tyneburg - Ladriz Legislature - Lobby (u, s, e, out). A Government worker. A protester. ask worker about vote Worker says: I could really use a beer. [}Ladriz{] Bith has left the game. ask protester about vote Protester whispers: Well, credits are a good start. Hp:325 Fp:325 E:+0 >give 500 credits to protester Protester beams proudly at you and declares to vote for you! Ok. Hp:325 Fp:325 E:+0 >Protester gives you an encouraging smile. Protester gets flustered, throws her arms out and says 'What!?!'. l New Tyneburg - Ladriz Legislature - Lobby (u, s, e, out) You are standing in the HUGE lobby of the Ladriz Legislature. Crowds of politicians, civilians, activists and protesters are going about their sickeningly typical business at the Legislature. An anti-gravity lift will take you up to the Ladriz Library where you may research practically anything for yourself. South will lead you into the Legislature Assembly itself while east will take you to the Public Opinion Room. You also see: A Government worker. A protester. Hp:325 Fp:325 E:+0 >u You enter an anti-gravity elevator and leave up. New Tyneburg - Ladriz Legislature - Library (d). A library terminal. Hp:325 Fp:325 E:+0 >d e You enter an anti-gravity elevator and leave down. New Tyneburg - Ladriz Legislature - Lobby (u, s, e, out). A Government worker. A protester. Hp:325 Fp:325 E:+0 >You enter the crowded Public Opinion Room... New Tyneburg - Ladriz Legislature - Public Opinion Room (w). A bulletin board. Hp:325 Fp:325 E:+0 >w You leave the crowded Public Opinion Room... New Tyneburg - Ladriz Legislature - Lobby (u, s, e, out). A Government worker. A protester. Hp:325 Fp:325 E:+0 >s New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >w New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Janis the Labour Party Assistant. Hp:325 Fp:325 E:+0 >ask janis about vote Janis tells you: I would really like some sweets. Hp:325 Fp:325 E:+0 >door Janis says: you need a appointment to get in there. Hp:325 Fp:325 E:+0 >Janis says: You can not get in the office without a appointment. Janis says: But maybe we can work something out. Janis says: Maybe I can let you in for a certain price. bribe janis Janis tells you: Not so loud, just hand over the credits! Hp:325 Fp:325 E:+0 >out Janis says: You can not get in the office without a appointment. New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Kathae the Liberal Party Assistant. Hp:325 Fp:325 E:+0 >ask kathae about vote Kathae says: I never have time to go shopping, I need a bathing suit. Hp:325 Fp:325 E:+0 >out New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >s e New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Alysia the Conservative Party Assistant. Hp:325 Fp:325 E:+0 >ask alysia about vote Alysia peers at you and says: How much cash you got? Hp:325 Fp:325 E:+0 >Alysia says: Maybe I can let you in for a certain price. give 500 credits to alysia Alysia says: I will need a lot more than this loser! Alysia says: You are definitely my candidate now! Ok. Hp:325 Fp:325 E:+0 >Alysia says: You're such a nice person. Alysia says: You can not get in the office without an appointment. ask alysia about vote Alysia says: Lsd has my vote! Hp:325 Fp:325 E:+0 >out New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >w New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Egwene the Reform Party Assistant. Hp:325 Fp:325 E:+0 >ask ewgene about vote There is no ewgene here! Hp:325 Fp:325 E:+0 >ask egwene about vote Egwene whispers: Well, credits are a good start. Hp:325 Fp:325 E:+0 >give 500 credits to egwene Egwene says: You are definitely my candidate now! Ok. Hp:325 Fp:325 E:+0 >Egwene gives you an encouraging smile. Egwene says: You can not get in the office without an appointment. Egwene says: You can not get in the office without an appointment. out New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Alysia the Conservative Party Assistant. Hp:325 Fp:325 E:+0 >w You can't go in that direction. Hp:325 Fp:325 E:+0 >out New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >s New Tyneburg - Ladriz Legislature - Chambers (n, w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Ladriz Legislature - Corridor (s, n, w, e). Hp:325 Fp:325 E:+0 >n New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Daulton the Defense Office Assistant. Hp:325 Fp:325 E:+0 >ask daulton about vote Daulton peers at you and says: How much cash you got? Hp:325 Fp:325 E:+0 >Daulton says: I will only let the minister or the premier into the office. give 500 credits to daulton Daulton says: You are definitely my candidate now! Ok. Hp:325 Fp:325 E:+0 >Daulton says: Ohh that's nice of you. Daulton spreads its arms, looks up to the sky and mutters: Why me? why? WHY? s You can't go in that direction. Hp:325 Fp:325 E:+0 >e You can't go in that direction. Hp:325 Fp:325 E:+0 >out New Tyneburg - Ladriz Legislature - Corridor (s, n, w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Drew the Foreign Affairs Office Assistant. Hp:325 Fp:325 E:+0 >ask drew about vote Drew peers at you and says: How much cash you got? Hp:325 Fp:325 E:+0 >give 500 credits to drew Ok. Hp:325 Fp:325 E:+0 >Drew looks at you with a smile. Drew starts to weep silently. ask drew about vote Drew looks around and then says: My vote is for sale. Hp:325 Fp:325 E:+0 >give 500 credits to drew Drew says: You are definitely my candidate now! Ok. Hp:325 Fp:325 E:+0 >Drew says: You can not get in the office. Drew puts his fingers to his lips and goes: blblblblblblblblblbl. out New Tyneburg - Ladriz Legislature - Corridor (s, n, w, e). Hp:325 Fp:325 E:+0 >s New Tyneburg - Ladriz Legislature - Waiting Room (out, door). Leonard the Financial Affairs Office Assistant. Hp:325 Fp:325 E:+0 >ask leonard about vote Leonard peers at you and says: How much cash you got? Hp:325 Fp:325 E:+0 >give 500 credits to drew There is no Drew here. Hp:325 Fp:325 E:+0 >give 500 credits to laonard There is no Laonard here. Hp:325 Fp:325 E:+0 >give 500 credits to leonard Leonard says: You are definitely my candidate now! Ok. Hp:325 Fp:325 E:+0 >Leonard says: Ohh that's nice of you. out New Tyneburg - Ladriz Legislature - Corridor (s, n, w, e). Hp:325 Fp:325 E:+0 >w New Tyneburg - Ladriz Legislature - Chambers (n, w, e). Hp:325 Fp:325 E:+0 >n New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >n New Tyneburg - Ladriz Legislature - Hallway (s, n, w, e). Hp:325 Fp:325 E:+0 >n New Tyneburg - Ladriz Legislature - Lobby (u, s, e, out). A Government worker. A protester. Hp:325 Fp:325 E:+0 >n New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:325 E:+0 >n New Tyneburg - Trey's Shop (out). Trey the shopkeeper. A trashcan. Hp:325 Fp:325 E:+0 >s e New Tyneburg - Street - North of big building (w, e, shop, legislature). A paperboy. Hp:325 Fp:325 E:+0 >New Tyneburg - Street - Northeast of big building (w, e). Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - Northeast of big building (s, w, ne). Hp:325 Fp:325 E:+0 >s New Tyneburg - Street - East of big building (s, n, hospital). Hp:325 Fp:325 E:+0 >s New Tyneburg - Street - Southeast of big building (s, n). Hp:325 Fp:325 E:+0 >s New Tyneburg - Street - Near Eastern Gates (n, w, gates). Hp:325 Fp:325 E:+0 >s You can't go in that direction. Hp:325 Fp:325 E:+0 >e New Tyneburg - Street - City Gates (w, e). A Ladriz Royal Guard. Hp:325 Fp:325 E:+0 >e Country Road - Outside of New Tyneburg (n, w, e, se). Hp:325 Fp:325 E:+0 >e Country Road - Wilderness (w, e, tree). Hp:325 Fp:325 E:+0 >tree Dmaulx arrives from above. Dmaulx leaves west. You climb the rope... Junior Republican Playground - High in the Oak Tree (d, enter). A jawa Hp:325 Fp:325 E:+0 >ask jawa about vote Jawa whispers: Well, credits are a good start. Hp:325 Fp:325 E:+0 >give 200 credits to jawa Ok. Hp:325 Fp:325 E:+0 >Jawa says: Ohh that's nice of you. give 200 credits to jawa Jawa says: You are definitely my candidate now! Ok. Hp:325 Fp:325 E:+0 >Jawa yawns boredly. d Country Road - Wilderness (w, e, tree). Hp:325 Fp:325 E:+0 >e Country Road - A Meandering Brook (n, w, bridge). Hp:325 Fp:325 E:+0 >e e e You make your way across the old wooden bridge... Country Road - Base of a Big Hill (e, bridge). Hp:325 Fp:325 E:+0 >Country Road - Halfway up the Big Hill (w, e). Hp:325 Fp:325 E:+0 >Country Road - Top of the Big Hill (w, house). A Corellian clawdog named Jake. Hp:325 Fp:325 E:+0 >e enter You quietly slip into the house... Country Road - Inside a Small House (out). Chris Fleet, a smuggler pilot. Hp:325 Fp:325 E:+0 >What ? Hp:325 Fp:325 E:+0 >[}Ladriz{] Public Announcement: Don't forget about the election, cast your vote before Thu May 27 01:39:41 1999 Standard Intergalactic Time! ask pilot about vote Chris says: Spice, medium spice from Kessel, pure, direct from Kessel, get me some, GOT IT?!?! Hp:325 Fp:325 E:+0 >Chris puffs on his old wooden pipe. Chris says: You hurt. You say: No, you hurt. Chris says: No, no, no... you HURT. You say: No, no, no... YOU HURT. Chris exclaims: YOU HURT!!! out w w Country Road - Top of the Big Hill (w, house). A Corellian clawdog named Jake. Hp:325 Fp:325 E:+0 >Country Road - Halfway up the Big Hill (w, e). Hp:325 Fp:325 E:+0 >Country Road - Base of a Big Hill (e, bridge). Hp:325 Fp:325 E:+0 >w You make your way across the old wooden bridge... Country Road - A Meandering Brook (n, w, bridge). Hp:325 Fp:325 E:+0 >w Country Road - Wilderness (w, e, tree). Hp:325 Fp:325 E:+0 >w Country Road - Outside of New Tyneburg (n, w, e, se). Hp:325 Fp:325 E:+0 >se Country Road - Desolated Wood (nw, s). Old Fredo. Hp:325 Fp:325 E:+0 >ask fredo about vote Old Fredo thinks deeply and sighs. He says: I do a lot of hunting, hehehehehe, I could use a torch, hjahaha Hp:325 Fp:325 E:+0 >s Country Road - Desolated Wood (s, n). Hp:325 Fp:325 E:+0 >s Country Road - Entrance to Meinbitz (s, n). Hp:325 Fp:325 E:+0 >s Meinbitz - Village Road (s, n, w). Hp:325 Fp:325 E:+0 >w Meinbitz - Village Road (s, e, se, house). Hp:325 Fp:325 E:+0 >enter Meinbitz - An Old House (out). Hp:325 Fp:325 E:+0 >out s Meinbitz - Village Road (s, e, se, house). Hp:325 Fp:325 E:+0 >Meinbitz - Village Road (s, n, e, house). Hp:325 Fp:325 E:+0 >enter Meinbitz - An Old House (out). Hp:325 Fp:325 E:+0 >out s Meinbitz - Village Road (s, n, e, house). Hp:325 Fp:325 E:+0 >Meinbitz - Village Road (n, e, ne, shop, house). A torch. Hp:325 Fp:325 E:+0 >get all A torch: Ok. Hp:325 Fp:325 E:+0 >n n Meinbitz - Village Road (s, n, e, house). Hp:325 Fp:325 E:+0 >n Meinbitz - Village Road (s, e, se, house). Hp:325 Fp:325 E:+0 >n You can't go in that direction. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >e n n n Meinbitz - Village Road (s, n, w). Hp:325 Fp:325 E:+0 >n Country Road - Entrance to Meinbitz (s, n). Hp:325 Fp:325 E:+0 >n Country Road - Desolated Wood (s, n). Hp:325 Fp:325 E:+0 >Country Road - Desolated Wood (nw, s). Old Fredo. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >You can't go in that direction. Hp:325 Fp:325 E:+0 >give torch to fredo Fredo says: You are definitely my candidate now! Hp:325 Fp:325 E:+0 >s s s Country Road - Desolated Wood (s, n). Hp:325 Fp:325 E:+0 >Country Road - Entrance to Meinbitz (s, n). Hp:325 Fp:325 E:+0 >Meinbitz - Village Road (s, n, w). Hp:325 Fp:325 E:+0 >s s Meinbitz - Statue of Ballard Cassidy (sw, nw, s, n, w, e, se). Hp:325 Fp:325 E:+0 >Meinbitz - Village Road (n, w, e, house). Hp:325 Fp:325 E:+0 >s You can't go in that direction. Hp:325 Fp:325 E:+0 >e Meinbitz - Village Road (nw, n, w, house). Hp:325 Fp:325 E:+0 >enter Meinbitz - An Old House (out). Orbar, an LRA terrorist. Paul, an LRA terrorist. Hp:325 Fp:325 E:+0 >ask orbar about vote Orbar yawns slightly and says: Bring me a pillow or a blanket so I can sleep more comfortably. Hp:325 Fp:325 E:+0 >Orbar snores loudly Orbar coughs and falls back to sleep. Paul scratches his head. Paul smiles at you. ask paul about vote Paul says: I think that Aylia would make an excellent Premier! Hp:325 Fp:325 E:+0 >Orbar snores loudly ask paul about vote Orbar snores loudly Paul says: I think that Aylia would make an excellent Premier! Hp:325 Fp:325 E:+0 >Paul unscrews a couple of brass screws and pockets them. out Meinbitz - Village Road (nw, n, w, house). Hp:325 Fp:325 E:+0 >s You can't go in that direction. Hp:325 Fp:325 E:+0 >w Meinbitz - Village Road (n, w, e, house). Hp:325 Fp:325 E:+0 >enter Meinbitz - An Old House (out). A bum (sleeping). Hp:325 Fp:325 E:+0 >[}Ladriz{] Mcbain has left the game. e You can't go in that direction. Hp:325 Fp:325 E:+0 >enter What ? Hp:325 Fp:325 E:+0 >n You can't go in that direction. Hp:325 Fp:325 E:+0 >ask paul about vote Ask who about what? Hp:325 Fp:325 E:+0 >l Meinbitz - An Old House (out) You are standing inside the ruins of an old house that was probably in use as recent as five years ago. The walls are made of a soft duranium- herlokite alloy but are now rotting through and have turned rusty. The floor is certainly filthy and only a hole in the wall grabs you interest. You also notice: A bum (sleeping). Hp:325 Fp:325 E:+0 >out Meinbitz - Village Road (n, w, e, house). Hp:325 Fp:325 E:+0 >e Meinbitz - Village Road (nw, n, w, house). Hp:325 Fp:325 E:+0 >w Meinbitz - Village Road (n, w, e, house). Hp:325 Fp:325 E:+0 >enter Meinbitz - An Old House (out). A bum (sleeping). Hp:325 Fp:325 E:+0 >la hole A gaping hole in the wall. Perhaps there is something hiding in there? Hp:325 Fp:325 E:+0 >search hole You find: A dog leash! You take it. Hp:325 Fp:325 E:+0 >search hole You search the hole but find nothing. Hp:325 Fp:325 E:+0 >out Meinbitz - Village Road (n, w, e, house). Hp:325 Fp:325 E:+0 >e Meinbitz - Village Road (nw, n, w, house). Hp:325 Fp:325 E:+0 >s You can't go in that direction. Hp:325 Fp:325 E:+0 >enter Meinbitz - An Old House (out). Orbar, an LRA terrorist. Paul, an LRA terrorist. Hp:325 Fp:325 E:+0 >out Meinbitz - Village Road (nw, n, w, house). Hp:325 Fp:325 E:+0 >n n Meinbitz - Village Road (s, w, e, house, chapel). Hp:325 Fp:325 E:+0 >Meinbitz - The Ladriz Chapel of Saints (out). Father Belladora. A beautifully engraved wedding altar. Hp:325 Fp:325 E:+0 >ask belladora about vote Father Belladora sighs and says: I have not had a chance to leave Ladriz in ages because of my duty to this chapel. If you could bring me one of the holy Bakuian candles that I have heard so much about to adorn my chapel with, I would be much obliged to vote for you. Hp:325 Fp:325 E:+0 >out Meinbitz - Village Road (s, w, e, house, chapel). Hp:325 Fp:325 E:+0 >enter Meinbitz - An Old House (out). A Drollerd. out Meinbitz - Village Road (s, w, e, house, chapel). Hp:325 Fp:320 E:+0 >e Meinbitz - Village Road (s, w, house). A young boy named Charlie. Hp:325 Fp:320 E:+0 >Charlie says: Help me fight the evil Empire! Hp:325 Fp:320 E:+0 >ask charlie about vote Charlie says: I always wanted to have my own blaster to blast stormtroopers with. If you get me one, I will tell my mom to vote for you! Hp:325 Fp:321 E:+0 >l Platinum creditcard: space-time anomaly detected. Meinbitz - Village Road (s, w, house) You are inside the deserted village of Meinbitz--Ladriz's biggest failure in recent years. This part of the road appears less travelled... as if no one has truly ever been here. Even the structures here do not appear to be as damaged as others toward the west. Some houses here could probably be entered while far to the south, you see the exit to Meinbitz and beyond that, some very dense foliage. To the west is a chapel of some kind. You can also see: A young boy named Charlie. Hp:325 Fp:321 E:+0 >[BH] Beis has had enough hunting for the day. enter Meinbitz - An Old House (out). Hp:325 Fp:321 E:+0 >out Meinbitz - Village Road (s, w, house). A young boy named Charlie. Hp:325 Fp:322 E:+0 >n You can't go in that direction. Hp:325 Fp:322 E:+0 >s s Meinbitz - Village Road (s, n, house). Hp:325 Fp:322 E:+0 >Meinbitz - Village Road (s, n). Hp:325 Fp:322 E:+0 >s Country Road - Outside of Meinbitz (s, n). Hp:325 Fp:322 E:+0 >s Country Road - Maxim's Lair (s, n). Maxim. Hp:325 Fp:322 E:+0 >ask maxim about vote Maxim peers at you and says: I will vote in any Imperial, and only Imperial. The first Imperial candidate to come up and shake my hand gets my vote. Hp:325 Fp:322 E:+0 >Shadows grow longer. It is now afternoon. Maxim suffers from spasms, his head and torso trembles. shake hand You handsomely shake your head. Hp:325 Fp:323 E:+0 >shake hand with maxim Emex: Specified yourself or specified person/object is not in the same room! Hp:325 Fp:323 E:+0 >Maxim chuckles and says: You're supposed to be a threat? handshake maxim What ? Hp:325 Fp:324 E:+0 >Maxim whispers: Imperials will once again rule... take a moment to fear. Maxim yells: Get da hell outta here before I predatorize ya. shake maxim You shake Maxim's hand. Maxim says: Don't touch me again mortal! Hp:325 Fp:324 E:+0 >Maxim whispers: Imperials will once again rule... take a moment to fear. n Country Road - Outside of Meinbitz (s, n). Hp:325 Fp:325 E:+0 >s Country Road - Maxim's Lair (s, n). Maxim. Hp:325 Fp:325 E:+0 >Maxim cackles fiendishly. ask maxim about vote Maxim whispers: Imperials will once again rule... take a moment to fear. Maxim peers at you and says: I will vote in any Imperial, and only Imperial. The first Imperial candidate to come up and shake my hand gets my vote. Hp:325 Fp:325 E:+0 >n Country Road - Outside of Meinbitz (s, n). Hp:325 Fp:325 E:+0 >n Meinbitz - Village Road (s, n). Hp:325 Fp:325 E:+0 >n Meinbitz - Village Road (s, n, house). Hp:325 Fp:325 E:+0 >w You can't go in that direction. Hp:325 Fp:325 E:+0 >n Meinbitz - Village Road (s, w, house). A young boy named Charlie. Hp:325 Fp:325 E:+0 >w Meinbitz - Village Road (s, w, e, house, chapel). Hp:325 Fp:325 E:+0 >w Meinbitz - Statue of Ballard Cassidy (sw, nw, s, n, w, e, se). Hp:325 Fp:325 E:+0 >n Meinbitz - Village Road (s, n, w). Hp:325 Fp:325 E:+0 >n Country Road - Entrance to Meinbitz (s, n). Hp:325 Fp:325 E:+0 >n Country Road - Desolated Wood (s, n). Hp:325 Fp:325 E:+0 >n Country Road - Desolated Wood (nw, s). Old Fredo. Hp:325 Fp:325 E:+0 >n You can't go in that direction. Hp:325 Fp:325 E:+0 >nw Fredo says: Couldna been ova heeeyaaa. Country Road - Outside of New Tyneburg (n, w, e, se). Hp:325 Fp:325 E:+0 >w New Tyneburg - Street - City Gates (w, e). A Ladriz Royal Guard. Hp:325 Fp:325 E:+0 >n You can't go in that direction. Hp:325 Fp:325 E:+0 >e Country Road - Outside of New Tyneburg (n, w, e, se). Hp:325 Fp:325 E:+0 >n The Ladriz Intergalactic Graveyard - Graveyard Shop (n, out). Gaidin the Shop Keeper. ask gaidin about vote Gaidin grins and says: Make me richer. Hp:325 Fp:325 E:+0 >give 400 credits to gaidin Ok. Hp:325 Fp:325 E:+0 >give 400 credits to gaidin Gaidin says: Lsd, you have my vote! Ok. Hp:325 Fp:325 E:+0 >Gaidin looks at you with a smile. Gaidin is bored. [}Ladriz{] Public Announcement: The Election is over, after tabulating the votes, the results are: [}Ladriz{] Public Announcement: Lsd got 32 [}Ladriz{] Public Announcement: Aylia got 28 [}Ladriz{] Public Announcement: Please congratulate the new Premier of Ladriz: Lsd! Hp:325 Fp:182 E:+0 >cscore Chronometer: Here is your comparative score... ***> Lsd the Veteran Bounty Hunter Khan (Rodian) Level: 19 EXP: 2074459 [66573] Guild: hunters GL: 83 Align: 210 Money: 35672 [-22740] Subguild: khan Time Zone: 0 HP/FP: 325/182 Guild Points: 1347814 CPROF: 323 Exp Needed: 2000000 Attributes- AVG: 100 AVG NEEDED: 100 Str: 90 Tec: 85 Dex: 120 Int: 80 Per: 90 Brave: 135 Skills- AVG: 93 STAM: 93 Alter: 100 Astro: 96 Barg: 67 Blast: 70 Comp: 97 Cont: 100 Dodge: 131 Explo: 102 Hide: 70 Medic: 70 Melee: 106 Pilot: 70 Proj: 135 Saber: 100 Search: 73 Sense: 100 Sensor: 67 Sneak: 90 Surviv: 90 Unarm: 133 VICES: ALCOHOL... Missions- MPs: 865 [30] Need: 454 Max: 568